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maud_dropdownmenu.c
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168 lines (154 loc) · 6.4 KB
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#include "maud_dropdown_menu.h"
#include "maud_textmanager.h"
#include "maud_playlistmanager.h"
void maud_dropdown_menu_init(maud_dropdown_menu_t* menu, int x, int y,
int width, int height, SDL_Color color, int itemspace_x, int itemspace_y,
int textspace_x, int icon_width, int icon_height) {
SDL_Rect* canvas = &menu->canvas;
canvas->x = x, canvas->y = y,
canvas->w = width, canvas->h = height;
menu->color = color;
menu->itemspace_x = itemspace_x;
menu->itemspace_y = itemspace_y;
menu->textspace_x = textspace_x,
menu->icon_width = icon_width,
menu->icon_height = icon_height;
}
bool maud_dropdown_menu_add(maud_dropdown_menu_t* menu, TTF_Font* font,
const char* item_name, int font_size, const char* icon_path,
SDL_Texture* icon_texture, SDL_Color text_color) {
char* item_namedup = maud_dupstr(item_name, strlen(item_name));
if(!item_namedup) {
return false;
}
size_t new_itemcount = menu->item_count + 1;
maud_dropdown_item_t* new_items = realloc(menu->items,
new_itemcount * sizeof(maud_dropdown_item_t));
if(!new_items) {
free(item_namedup);
return false;
}
memset(new_items+menu->item_count, 0, sizeof(maud_dropdown_item_t));
SDL_Rect *text_canvas = &new_items[new_itemcount-1].name.text_canvas,
*icon_canvas = &new_items[new_itemcount-1].icon_canvas,
*canvas = &new_items[new_itemcount-1].canvas;
new_items[new_itemcount-1].font = font;
new_items[new_itemcount-1].name.font_size = font_size;
new_items[new_itemcount-1].name.utext = item_namedup;
new_items[new_itemcount-1].name.text_color = text_color;
maud_textmanager_sizetext(font, &new_items[new_itemcount-1].name);
icon_canvas->w = menu->icon_width,
icon_canvas->h = menu->icon_height;
canvas->w = icon_canvas->w + menu->textspace_x
+ text_canvas->w;
canvas->h = maud_playlistmanager_findmaxheight((SDL_Rect[]) {
*icon_canvas,
*text_canvas
}, 2);
if(icon_path) {
new_items[new_itemcount-1].icon_path = maud_dupstr(icon_path, strlen(icon_path));
} else if(icon_texture) {
new_items[new_itemcount-1].icon_texture = icon_texture;
}
menu->items = new_items;
menu->item_count = new_itemcount;
return true;
}
bool maud_dropdown_menu_remove(maud_dropdown_menu_t* menu, const char* item_name) {
if(!menu->items) {
return false;
}
bool found = false;
for(size_t i=0;i<menu->item_count;i++) {
if(!found && strcmp(menu->items[i].name.utext, item_name) == 0) {
found = true;
}
if(found && i < menu->item_count-1) {
maud_dropdown_item_t next_item = menu->items[i+1];
menu->items[i+1] = menu->items[i];
menu->items[i] = next_item;
}
}
if(found) {
menu->item_count--;
free(menu->items[menu->item_count].name.utext);
if(menu->items[menu->item_count].icon_path) {
free(menu->items[menu->item_count].icon_path);
free(menu->items[menu->item_count].icon_texture);
}
menu->items = realloc(menu->items, menu->item_count *
sizeof(maud_dropdown_item_t));
}
return found;
}
void maud_dropdown_menu_handleitem_event(maud_t* maud, maud_dropdown_menu_t* menu, size_t i) {
maud_dropdown_item_t* item = &menu->items[i];
if(maud_rect_hover(maud, item->canvas)) {
maud_setcursor(maud, MAUD_CURSOR_POINTER);
if(maud->mouse_clicked) {
printf("You clicked the %s button within the drop down menu\n",
item->name.utext);
item->clicked = true;
menu->item_id = i;
menu->item_clicked = true;
maud->mouse_clicked = false;
}
}
}
void maud_dropdown_menu_setitem_positions(maud_t* maud, maud_dropdown_menu_t* menu) {
SDL_Rect* canvas = &menu->canvas;
int start_y = canvas->y;
for(size_t i=0;i<menu->item_count;i++) {
maud_dropdown_item_t* items = menu->items;
SDL_Rect *item_canvas = &items[i].canvas,
*icon_canvas = &items[i].icon_canvas,
*text_canvas = &items[i].name.text_canvas;
item_canvas->x = canvas->x + menu->itemspace_x;
item_canvas->y = start_y + menu->itemspace_y;
maud_dropdown_menu_handleitem_event(maud, menu, i);
icon_canvas->x = item_canvas->x;
icon_canvas->y = item_canvas->y + (item_canvas->h -
icon_canvas->h) / 2;
text_canvas->x = icon_canvas->x + icon_canvas->w + menu->textspace_x;
text_canvas->y = item_canvas->y + (item_canvas->h -
text_canvas->h) / 2;
start_y = item_canvas->y + item_canvas->h + menu->itemspace_y;
}
}
void maud_dropdown_menu_render(maud_t* maud, maud_dropdown_menu_t* menu) {
SDL_Rect* canvas = &menu->canvas;
int start_y = canvas->y;
SDL_SetRenderDrawColor(maud->renderer, color_toparam(menu->color));
SDL_RenderDrawRect(maud->renderer, canvas);
SDL_RenderFillRect(maud->renderer, canvas);
for(size_t i=0;i<menu->item_count;i++) {
maud_dropdown_item_t* items = menu->items;
SDL_Rect *icon_canvas = &items[i].icon_canvas,
*text_canvas = &items[i].name.text_canvas;
if(items[i].icon_path && !items[i].icon_texture) {
items[i].icon_texture = IMG_LoadTexture(maud->renderer, items[i].icon_path);
}
SDL_Texture* icon_texture = items[i].icon_texture;
SDL_RenderCopy(maud->renderer, icon_texture, NULL, icon_canvas);
SDL_Texture* text_texture = maud_textmanager_renderunicode(maud, items[i].font,
&items[i].name);
SDL_RenderCopy(maud->renderer, text_texture, NULL, text_canvas);
}
}
void maud_dropdown_menu_print(maud_dropdown_menu_t* menu) {
printf("Drop down items are:\n");
for(size_t i=0;i<menu->item_count;i++) {
printf("item[%zu] = %s\n", i, menu->items[i].name.utext);
}
}
void maud_dropdown_menu_destroy(maud_dropdown_menu_t* menu) {
for(size_t i=0;i<menu->item_count;i++) {
free(menu->items[i].name.utext);
if(menu->items[i].icon_path) {
free(menu->items[i].icon_path);
free(menu->items[i].icon_texture);
}
}
free(menu->items); menu->items = NULL;
menu->item_count = 0;
}