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maud_songsmanager.c
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381 lines (368 loc) · 16.5 KB
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#include "maud_songsmanager.h"
#include "maud_notification.h"
void maud_songsmanager_songstab_rendersongs(maud_t* maud) {
music_t* music_list = maud->music_list;
size_t music_count = maud->music_count;
maud_iteminfo_t* item_info = &maud->item_info;
maud_tileinfo_t* tile_info = &item_info->tile_info;
if(!music_count || !music_list) {
return;
}
SDL_Rect outer_canvas = {.x = songs_box.x + 2, .y = songs_box.y + 1},
end_canvas = outer_canvas;
text_info_t music_name = {0};
size_t end_renderpos = 0;
if(tile_info->updated) {
for(size_t i=0;i<music_count;i++) {
music_list[i].text_info.text_color = tile_info->foreground_color;
SDL_DestroyTexture(music_list[i].text_texture);
SDL_Texture* newtext_texture = maud_textmanager_renderunicode(maud,
maud->music_font, &music_list[i].text_info);
music_list[i].text_texture = newtext_texture;
}
tile_info->updated = false;
}
for(size_t i=maud->music_renderpos;i<music_count;i++) {
end_canvas.w = maud->win_width - scrollbar.w - 5;
end_canvas.h = music_list[i].text_info.text_canvas.h + 22;
end_renderpos = i+1;
if(end_canvas.y + end_canvas.h >= songs_box.y + songs_box.h) {
break;
}
end_canvas.y += end_canvas.h + 3;
}
bool decrease_y = false;
if(maud->scroll && maud_rect_hover(maud, songs_box)) {
switch(maud->scroll_type) {
case MAUDSCROLL_DOWN:
if(end_renderpos < music_count) {
maud->music_renderpos++;
}
break;
case MAUDSCROLL_UP:
if(maud->music_renderpos) {
maud->music_renderpos--;
}
break;
}
maud->scroll = false;
}
if(end_renderpos == music_count &&
end_canvas.y + end_canvas.h > songs_box.y + songs_box.h) {
decrease_y = true;
}
SDL_Rect clip_area = songs_box;
clip_area.h--;
SDL_RenderSetClipRect(maud->renderer, &clip_area);
for(size_t i=maud->music_renderpos;i<music_count;i++) {
outer_canvas.w = maud->win_width - scrollbar.w - 5;
outer_canvas.h = music_list[i].text_info.text_canvas.h + 22;
if(maud_selectionmenu_togglesong_checkbox(maud, music_list, i)) {
continue;
}
if(decrease_y) {
outer_canvas.y -= (end_canvas.y + end_canvas.h) - (songs_box.y + songs_box.h - 1);
decrease_y = false;
}
music_list[i].outer_canvas = outer_canvas;
music_list[i].text_info.text_canvas.x = outer_canvas.x + 50;
music_list[i].text_info.text_canvas.y = outer_canvas.y + (outer_canvas.h -
music_list[i].text_info.text_canvas.h) / 2;
music_name = music_list[i].text_info;
maud_songsmanager_rendersong_canvas(maud, music_list, i);
SDL_Color box_color = {0xff, 0xff, 0xff, 0xff}, tick_color = {0x00, 0xff, 0x00, 0xff},
fill_color = {0};
maud_checkbox_t* checkbox = &maud->music_checkbox;
checkbox->canvas.x = outer_canvas.x + 5;
checkbox->canvas.w = checkbox_size.w;
checkbox->canvas.h = outer_canvas.h - 10;
checkbox->canvas.y = outer_canvas.y + (outer_canvas.h -
checkbox->canvas.h) / 2;
if(!maud->tick_count) {
music_listplaybtn.btn_canvas.w = 30, music_listplaybtn.btn_canvas.h = outer_canvas.h - 10;
music_listplaybtn.btn_canvas.x = (checkbox->canvas.x + checkbox->canvas.w) + 20;
music_listplaybtn.btn_canvas.y = checkbox->canvas.y;
}
maud_songsmanager_handlesong_playbutton_hover(maud, outer_canvas);
maud_songsmanager_handleprevbutton(maud);
maud_songsmanager_handleskipbutton(maud);
maud_songsmanager_handlesongselection(maud, music_list, i, &music_list[i].text_info);
if(maud->tick_count) {
// whenever any checkbox is ticked and the current music we are current music we are rendering is not ticked
// we ensure that we set the checkbox fill state to false before drawing its checkbox
if(!music_list[i].checkbox_ticked && !maud_music_hover(maud, i)) {
music_list[i].fill = false;
}
maud_checkbox_drawmusic_checkbox(maud, box_color, fill_color, music_list[i].fill, tick_color,
music_list[i].checkbox_ticked);
} else if(maud_music_hover(maud, i)) {
// whenever no checkbox is ticked and we hover over the music we display the check box
// so that the user can click it or select it
if(maud_checkbox_hovered(maud)) {
maud_checkbox_drawmusic_checkbox(maud, box_color, fill_color, music_list[i].fill, tick_color,
music_list[i].checkbox_ticked);
} else if(!maud_checkbox_hovered(maud)) {
maud_checkbox_drawmusic_checkbox(maud, box_color, fill_color, false, tick_color, false);
}
}
SDL_RenderCopy(maud->renderer, music_list[i].text_texture, NULL,
&music_list[i].text_info.text_canvas);
if(outer_canvas.y + outer_canvas.h >= songs_box.y + songs_box.h) {
break;
}
outer_canvas.y += outer_canvas.h + 3;
}
SDL_RenderSetClipRect(maud->renderer, NULL);
// scroll bar related information
maud_scrollbar_t songsbox_scrollbar = {
.rect = scrollbar,
.displacement = 0.0,
.orientation = 0,
.start_pos = maud->music_renderpos,
.final_pos = music_count,
.padding_x = -2,
.padding_y = -(2 + (int)((double)scrollbar.h / 2.0)),
.scroll_area = songs_box
};
maud->scroll = false;
maud_renderscroll_bar(maud, &songsbox_scrollbar, end_renderpos - maud->music_renderpos);
}
void maud_songsmanager_rendersong_canvas(maud_t* maud, music_t* music_list, size_t music_id) {
maud_iteminfo_t* item_info = &maud->item_info;
maud_tileinfo_t* tile_info = &item_info->tile_info;
SDL_SetRenderDrawColor(maud->renderer, color_toparam(tile_info->background_color));
SDL_RenderDrawRect(maud->renderer, &music_list[music_id].outer_canvas);
SDL_RenderFillRect(maud->renderer, &music_list[music_id].outer_canvas);
}
void maud_songsmanager_handlesong_playbutton_hover(maud_t* maud, SDL_Rect outer_canvas) {
SDL_Rect hoverbg_canvas = {0};
// check if we hover over the play button and we haven't ticked any checkbox
if(maud_musiclist_playbutton_hover(maud) && !maud->music_selectionmenu_addtobtn_clicked
&& !maud->tick_count) {
hoverbg_canvas = music_listplaybtn.btn_canvas;
hoverbg_canvas.x -= 5, hoverbg_canvas.w += 5;
hoverbg_canvas.h = outer_canvas.h, hoverbg_canvas.y = outer_canvas.y;
SDL_SetRenderDrawColor(maud->renderer, 0x00, 0x00, 0x00, 0x00);
SDL_RenderDrawRect(maud->renderer, &hoverbg_canvas);
SDL_RenderFillRect(maud->renderer, &hoverbg_canvas);
}
}
void maud_songsmanager_addplayback_error(maud_t* maud, const char* music_name) {
size_t msg_len = 112 + strlen(music_name);
char msg_buff[msg_len+1];
sprintf(msg_buff,
"The selected music %s cannot be played because it is either a corrupted, "
"unsupported file format or file extension.",
music_name
);
msg_buff[msg_len] = '\0';
maud_notification_push(&maud->notification, maud->font, 20,
(SDL_Color){0x12, 0x12, 012, 0x12},
msg_buff,
white,
2,
20,
20,
10
);
}
void maud_songsmanager_handleplaybutton(maud_t* maud, music_t* music_list, size_t music_id) {
maud_queue_t* play_queue = &maud->play_queue;
size_t prev_playid = play_queue->playid;
if(maud_musiclist_playbutton_hover(maud) && !music_addplaylistbtn.clicked &&
!maud->music_selectionmenu_addtobtn_clicked
&& !maud->tick_count) {
if(maud->mouse_clicked) {
// Whenever we click the play button for a particular music we play the current play queue and
// add the new music ids
maud_queue_destroy(play_queue);
play_queue->playing = true;
play_queue->playid = music_id;
printf("setting playid = %zu, musicid = %zu\n", play_queue->playid, music_id);
for(size_t i=0;i<maud->music_count;i++) {
maud_queue_addmusic(maud, play_queue, i, 0, i);
}
/* whenever we hover over the playbutton on the music
we determine if we should restart the current playing music or play a new music
*/
if(Mix_PlayingMusic() && prev_playid == music_id) {
Mix_SetMusicPosition(0);
if(Mix_PausedMusic()) {
Mix_ResumeMusic();
}
} else {
if(Mix_PlayingMusic()) {
Mix_HaltMusic();
}
if(Mix_PlayMusic(maud->music_list[music_id].music, 1) == -1) {
printf("Failed to play music\n");
maud_songsmanager_addplayback_error(maud, maud->music_list[music_id].music_name);
}
}
maud->mouse_clicked = false;
}
maud_setcursor(maud, MAUD_CURSOR_POINTER);
}
}
void maud_songsmanager_handlesongselection(maud_t* maud, music_t* music_list, size_t music_id, text_info_t* music_textinfo) {
maud_selectionmenu_t* selection_menu = &maud->selection_menu;
maud_selectionmenubtn_t* addtobtn = &selection_menu->addtobtn;
maud_dropdown_menu_t* dropdown = &maud->dropdown_menus[maud->dropdown_menuindex];
maud_dropdown_item_t* items = dropdown->items;
bool addtoplaylist_clicked = false;
if(items) {
addtoplaylist_clicked = items[1].clicked;
}
if(!addtoplaylist_clicked && !addtobtn->clicked
&& maud_music_hover(maud, music_id)
/*&& (maud->music_searchresult || !maud->musicsearchbar_data)*/) {
maud_songsmanager_handlecheckbox_musicselection(maud, music_list, music_id);
maud_songsmanager_handleplaybutton(maud, music_list, music_id);
maud->menu->texture_canvases[MAUD_BUTTON_TEXTURE][music_listplaybtn.texture_idx] =
music_listplaybtn.btn_canvas;
if(!maud->tick_count) {
// if we haven't ticked any checkbox then we render the music list play button to the screen
music_textinfo->text_canvas.x += music_listplaybtn.btn_canvas.w + 20;
SDL_RenderCopy(maud->renderer, maud->menu->textures[MAUD_BUTTON_TEXTURE]
[music_listplaybtn.texture_idx], NULL, &music_listplaybtn.btn_canvas);
}
}
}
void maud_songsmanager_handlecheckbox_musicselection(maud_t* maud, music_t* music_list, size_t music_id) {
// check if the mouse is hovered over the music
if(maud_checkbox_hovered(maud)) {
if(maud->mouse_clicked) {
// if we are in the position of the checkbox and we clicked it
switch(music_list[music_id].checkbox_ticked) {
case false:
/* whenever the checkbox isn't already ticked then we set checkbox as ticked
and the fill color for it as true
*/
music_list[music_id].fill = true;
music_list[music_id].checkbox_ticked = true;
maud_queue_addmusic(maud, &maud->selection_queue,
maud->selection_queue.item_count,
0, music_id);
maud->tick_count++;
break;
case true:
/* whenever the checkbox is already ticked then we set the checkbox as not ticked
and the fill equal to false
*/
music_list[music_id].fill = false;
music_list[music_id].checkbox_ticked = false;
maud_queue_removemusicby_musiclistidx_id(&maud->selection_queue, 0, music_id);
maud->tick_count--;
if(!maud->tick_count && maud->music_selectionmenu_checkbox_tickall) {
maud->music_selectionmenu_checkbox_tickall = false;
}
break;
}
maud->music_selected = true;
maud->mouse_clicked = false;
} else {
/* if we just hover over the checkbox without clicking it then we set that checkbox
fill equal to true
*/
music_list[music_id].fill = true;
}
maud_setcursor(maud, MAUD_CURSOR_POINTER);
} else if(maud->tick_count && maud->mouse_clicked && !music_addplaylistbtn.clicked &&
!maud->music_selectionmenu_addtobtn_clicked) {
// whenever we click the music without clicking any of its elements
// we set clicked equal to false to prevent it from performing any action that we do not want
if(music_list[music_id].checkbox_ticked) {
maud->music_selected = true;
maud->tick_count--;
if(!maud->tick_count && maud->music_selectionmenu_checkbox_tickall) {
maud->music_selectionmenu_checkbox_tickall = false;
}
maud_queue_removemusicby_musiclistidx_id(&maud->selection_queue, 0, music_id);
music_list[music_id].fill = false;
music_list[music_id].checkbox_ticked = false;
} else if(maud->tick_count) {
maud->music_selected = true;
maud_queue_addmusic(maud, &maud->selection_queue, 0, 0, music_id);
maud->tick_count++;
music_list[music_id].fill = true;
music_list[music_id].checkbox_ticked = true;
}
maud->mouse_clicked = false;
}
}
void maud_songsmanager_handleskipbutton(maud_t* maud) {
maud_queue_t* play_queue = &maud->play_queue;
if(!(music_btns[MAUD_SKIPBTN].clicked && play_queue->items)) {
return;
}
size_t *playid = &play_queue->playid;
(*playid)++;
(*playid) %= play_queue->item_count;
maud_songsmanager_togglemusic_playback(maud);
music_btns[MAUD_SKIPBTN].clicked = false;
}
void maud_songsmanager_handleprevbutton(maud_t* maud) {
maud_queue_t* play_queue = &maud->play_queue;
if(!(music_btns[MAUD_PREVBTN].clicked && play_queue->items)) {
return;
}
// Select the play id
size_t *playid = &play_queue->playid;
if(*playid) {
(*playid)--;
}
// Halt any current music playing and play the actual music when we press the play button
// Depending on whether it is paused or not
maud_songsmanager_togglemusic_playback(maud);
music_btns[MAUD_PREVBTN].clicked = false;
}
int maud_songsmanager_playmusic(maud_t* maud) {
maud_queue_t* play_queue = &maud->play_queue;
if(!play_queue->items) {
return -1;
}
play_queue->playing = true;
size_t *playid = &play_queue->playid;
music_t *music_item = play_queue->items[*playid].music_item;
if(!music_item->music) {
size_t msg_len = 120 + strlen(music_item->music_name);
char msg_buff[msg_len+1];
sprintf(msg_buff,
"The selected music %s cannot be played this is because"
"it is either corrupted, an unsupported file format or file extension.",
music_item->music_name
);
msg_buff[msg_len] = '\0';
maud_notification_push(&maud->notification, maud->font, 20,
(SDL_Color){0x12, 0x12, 012, 0x12},
msg_buff,
white,
2,
20,
20,
10
);
}
return Mix_PlayMusic(music_item->music, 1);
}
void maud_songsmanager_playmusic_pause(maud_t* maud) {
if(!maud_songsmanager_playmusic(maud)) {
Mix_PauseMusic();
}
}
void maud_songsmanager_togglemusic_playback(maud_t* maud) {
maud_queue_t* play_queue = &maud->play_queue;
if(!play_queue->items) {
return;
}
size_t playid = play_queue->playid;
music_t* music_item = play_queue->items[playid].music_item;
Mix_HaltMusic();
if(!Mix_PausedMusic()) {
if(!maud_songsmanager_playmusic(maud)) {
printf("Playing music %s\n", music_item->music_name);
}
return;
}
maud_songsmanager_playmusic_pause(maud);
}