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docs: clarify Windows-only support in README
Add note about Windows-only binary availability and cross-platform code support. Also mention platform-specific bug handling responsibility.
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README.md

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@@ -80,7 +80,7 @@ This seamless workflow allows AI assistants to develop Unity code autonomously,
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Install the [Visual Studio Code Editor](https://github.com/hackerzhuli/com.hackerzhuli.code) package in your Unity project.
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### Step 2: Get the Binary
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**Option A: Download Release** (Recommended)
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**Option A: Download Release** (Recommended) (Windows Only)
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- Download the latest binary from the [Releases](https://github.com/your-repo/unity-code-mcp/releases) page
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**Option B: Build from Source**
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> **Important**: Use absolute paths for both the binary and Unity project directory.
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## Platform support
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The code is cross platform, but I can't build or test for other platforms, because I only use Windows. If there are platform specific bugs, you have to fix them yourself.
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## 🧪 Development & Testing
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### Running Tests

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