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bench/algorithm/binarytrees/1.pony

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// based on 1.cs
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primitive EmptyNode
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fun check() : U32 => 0
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bench/algorithm/coro-prime-sieve/1.pony

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// Based on the Rust #1 implementation.
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// Single-thread implementation
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actor Main
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new create(env: Env) =>

bench/algorithm/fannkuch-redux/1.pony

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// Based on the OCaml version from "The Computer Language Benchmarks Game"
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// https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
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// Contributed by Ethan Burns, translated to Pony by GitHub Copilot.
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use "collections"
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bench/algorithm/fasta/1.pony

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// Based on the Rust #1 implementation.
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// Based on the Rust (1.rs) implementation.
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use "collections"
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bench/algorithm/helloworld/1.pony

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// Based on the C #1 implementation.
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use "format"
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actor Main

bench/algorithm/knucleotide/1.pony

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// Based on the OCaml (3.ml) and C implementations in this repo; single-threaded; reads >THREE and computes k-mer frequencies.
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// Based on the OCaml (3.ml) and C implementations in this repo; single-threaded;
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use "collections"
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use "files"
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bench/algorithm/lru/1.pony

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// Based on OCaml (1.ml) and Zig implementation.
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// It timeouts on bigger data
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use "collections"
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// Based on the Rust #1 implementation.
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class LCG
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let a: U32 = 1103515245
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let c: U32 = 12345

bench/algorithm/mandelbrot/1.pony

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// based on 1.zig
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use "collections"
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// based on 1.zig
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actor Main
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new create(env: Env) =>
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let n0: USize = try env.args(1)?.usize()? else 8 end

bench/algorithm/merkletrees/1.pony

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// based on 1.go
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// based on 1.go implementation
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primitive _NoneI64
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class Node

bench/algorithm/nbody/1.pony

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// based on 1.rs
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// Based on https://github.com/ponylang/ponyc/blob/main/examples/n-body/n-body.pony
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use "format"

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