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ChangeLog.md

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# Change Log
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## [0.0.1.0] - 2022-02-19
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Package moved to https://github.com/haskell-game/aeson-tiled
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- Fixed frame serialization.
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- Updated to match recent Tiled format.
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- Maintenance info update.
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## [0.0.0.1] - 2017-10-24
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Initial release.
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[0.0.1.0]: https://github.com/haskell-game/aeson-tiled/releases/tag/v0.0.1.0
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[0.0.0.1]: https://github.com/haskell-game/aeson-tiled/releases/tag/v0.0.0.1

README.md

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[![Hackage](https://img.shields.io/hackage/v/aeson-tiled.svg)](https://hackage.haskell.org/package/aeson-tiled)
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`aeson-tiled` is the spiritual successor to `htiled`. `htiled` uses `hxt` which relies
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too heavily on Arrows and is rather hard to work with. Tiled's json export
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supports 100% of Tiled's features, so there doesn't seem to be much of a
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point to maintaining a large Arrows-based project when writing Aeson instances
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for Tiled types is much easier. Hence this project!
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Types and instances for [Tiled](https://www.mapeditor.org/) map editor `.tmj` files.
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> `aeson-tiled` is the spiritual successor to `htiled`.
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> `htiled` uses `hxt` which relies too heavily on Arrows and is rather hard to work with.
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> Tiled's json export supports 100% of Tiled's features, so there doesn't seem to be much of a point to maintaining a large Arrows-based project when writing Aeson instances for Tiled types is much easier.
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> Hence this project!

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