Need more detailed guide on how to set up helix as external editor for Godot #6190
-
I'm trying to set up Helix as external editor for Godot 4.0. It works a little bit but there's still some problem involving the LSP. It's seems like not a simple job. The steps I need to get through is not documented and I've solved it with some trial and error.
After has been done, at first, it seems to work. Then for awhile, Godot saids that |
Beta Was this translation helpful? Give feedback.
Replies: 2 comments 12 replies
-
Read helix#installation. create [[language]]
name = "gdscript"
language-server = { command = "nc", args = [
"127.0.0.1",
"6005",
], language-id = "gdscript" } Append |
Beta Was this translation helpful? Give feedback.
-
Beta Was this translation helpful? Give feedback.
https://github.com/Multirious/helix-win-runner