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Stephen Gutekanst
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fix typo
Signed-off-by: Stephen Gutekanst <[email protected]>
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content/2023/mach-ecosystem-c-libraries.md

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@@ -57,7 +57,7 @@ One example of this is in Andrew Kelley's [fork of ffmpeg](https://github.com/an
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### Keeping our runtime C dependencies small
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One way that we're keeping _runtime C dependencies_ (the ones your game/app would ship with!) a smaller, focused, set - is by building tooling: a `mach` CLI and fully-fledged GUI editor like other engines have. But how does that help reduce runtime dependencies Well, at runtime you may need:
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One way that we're keeping _runtime C dependencies_ (the ones your game/app would ship with!) a smaller, focused, set - is by building tooling: a `mach` CLI and fully-fledged GUI editor like other engines have. But how does that help reduce runtime dependencies? Well, at runtime you may need:
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* Harfbuzz: for Unicode text layout
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* GLFW (and some headers): for window management)

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