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Releases: homuler/MediaPipeUnityPlugin

v0.4.3

07 Feb 01:33

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  • Holistic with iris
  • Bug Fixes
    • Request user permission before listing webcam devices
    • Unity Editor hangs when exiting play mode
    • PC Standalone does not shut down
    • Example scenes cannot be run when the target platform is Android or iOS

See CHANGELOG for more details.

v0.4.2

30 Jan 03:50

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  • Windows 10 support
  • Box Tracking sample
  • Holistic sample
  • Bug Fixes
    • Use microseconds as a Timestamp value
    • Load proper libraries on Unity Editor
    • etc...

See CHANGELOG for more details.

v0.4.1

18 Jan 00:29

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  • Android ARM64 support

v0.4.0

16 Jan 15:36

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  • iOS support

see CHANGELOG for more details.

v0.3.0

31 Dec 08:48

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  • generate CalculatorGraphConfig class automatically
  • pass the input texture name to MediaPipe (OpenGL ES only)
  • add samples to show how to get output packets asynchronously

See CHANGELOG for more details.

v0.2.2

19 Dec 07:17

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  • macOS support (by @SergeyAME )
  • add asynchronous graph APIs
  • MediaPipe v0.8.2

v0.2.1

24 Nov 12:30

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  • enable to handle SIGABRT emitted by MediaPipe
  • catch all exceptions thrown by native code
  • upgrade MediaPipe version (0.8.0)

v0.2.0

14 Oct 14:31

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  • support Android
  • enable to build apps for Linux Desktop
  • MediaPipe can read model files from arbitrary paths

v0.1.0

26 Sep 11:09

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  • APIs to build and run MediaPipe graphs
  • Demo scenes on Linux Desktop (CPU/GPU)
  • Render annotations in Unity