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doc: add fields documentations of TGame struct
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libs/game/structs.h

Lines changed: 2 additions & 2 deletions
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@@ -21,8 +21,8 @@ typedef struct {
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int cellsAlive; /** Number of alive cells. */
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int cellsDead; /** Number of dead cells. */
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int generation; /** Represents the generation number. */
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int maximumGeneration; /** TODO: Documentation */
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int delayBetweenGenerations; /** TODO: Documentation */
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int maximumGeneration; /** Maximum number of generations to be processed. */
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int delayBetweenGenerations; /** Delay time in milliseconds for processed the next generation.*/
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} TGame;
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#endif // GAME_STRUCTS_H_INCLUDED

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