diff --git a/public/planner/img/layouts/Slimehutchinterior.png b/public/planner/img/layouts/Slimehutchinterior.png new file mode 100644 index 0000000..2a8ee2b Binary files /dev/null and b/public/planner/img/layouts/Slimehutchinterior.png differ diff --git a/public/planner/img/layouts/hippos_cliffside_falls.png b/public/planner/img/layouts/hippos_cliffside_falls.png new file mode 100644 index 0000000..87fcb32 Binary files /dev/null and b/public/planner/img/layouts/hippos_cliffside_falls.png differ diff --git a/public/planner/index.html b/public/planner/index.html index 1d30354..0272cdb 100644 --- a/public/planner/index.html +++ b/public/planner/index.html @@ -1,5 +1,6 @@ + Stardew Valley planner v2 @@ -18,9 +19,11 @@ - + + @@ -47,20 +50,50 @@

Stardew planner v2

Buildings B
  • @@ -69,48 +102,146 @@

    Stardew planner v2

    Equipment E
  • @@ -119,26 +250,66 @@

    Stardew planner v2

    Artisan A
  • @@ -147,83 +318,224 @@

    Stardew planner v2

    Terrain T @@ -233,34 +545,67 @@

    Stardew planner v2

    Roads & floors R&F
  • -
  • +
  • + +
  • -
  • +
  • + +
  • @@ -270,70 +615,257 @@

    Stardew planner v2

  • -
  • +
  • Layouts
  • @@ -341,58 +873,132 @@

    Stardew planner v2

  • Options
  • -
  • +
  • -
  • +
  • - +
  • -
  • +
  • - + +
    +
    @@ -420,28 +1026,40 @@

    Stardew planner v2

    - +
    - Multiplanner allows you to simultaneously plan your farm with up to 4 players here, on the planner
    + Multiplanner allows you to + simultaneously plan your farm with up to 4 players here, on the planner
    Go check it out!

    - Planner is now also listed at NexusMods, leave a comment and endorse!
    - Also don't forget our Facebook group!
    + Planner is now also listed at NexusMods, leave a comment and endorse!
    + Also don't forget our Facebook group!

    - If you have any problems / issues / feature requests, don't hesitate to contact me

    + If you have any problems / issues / feature requests, don't hesitate to contact me

    You are using modded farm layout!
    - WonderfulLifeFarm by taintedwheat & JinxieWinxie + WonderfulLifeFarm by taintedwheat & JinxieWinxie
    -
    You render is ready!
    HIDE
    +
    You render is ready!
    HIDE
    +
    - To access your render click here:
    - powered by upload.farm + To access your render click here:
    + powered by upload.farm
    @@ -455,14 +1073,25 @@

    Stardew planner v2

    Controls:

      -
    • Hold or Ctrl or Shift when placing buildings to "duplicate" it.
    • -
    • E to easily select eraser brush, press again to restore last brush
    • -
    • S to easily select selector brush, press again to restore last brush
    • -
    • W to toggle highlights temporarily (If you hold W and hover mouse to dropdowns it might break. Just toggle highlights in the highlight menu to fix for now)
    • +
    • Hold or Ctrl or Shift when placing buildings to "duplicate" it.
    • +
    • E to easily select eraser brush, press again to restore last brush +
    • +
    • S to easily select selector brush, press again to restore last + brush
    • +
    • W to toggle highlights temporarily (If you hold W and hover mouse + to dropdowns it might break. Just toggle highlights in the highlight menu to fix for now) +
    • Esc discards picked up building
    • -
    • You can use arrow keys or middle mouse button to scroll the map if it doesn't fit to your screen
    • -
    • Drawing very large areas of crops / paths might result in some lag due to restriction checking, in that case just do them in little patches or disable restriction checking from options
    • -
    • To delete buildings, either drop it to non-buildable area, click on it with eraser or press either Del or fn+Backspace or Esc
    • +
    • You can use arrow keys or middle mouse button to scroll the map + if it doesn't fit to your screen
    • +
    • Drawing very large areas of crops / paths might result in some lag due to restriction + checking, in that case just do them in little patches or disable restriction checking from + options
    • +
    • To delete buildings, either drop it to non-buildable area, click on it with eraser or press + either Del or fn+Backspace or Esc
    • You can enable brush overwriting mode in options
    • You can open object counter window from the options menu
    • You can find your save game file from %AppData%/StardewValley/Saves
    • @@ -487,16 +1116,23 @@

      Changelog:

    10th Jan 2021
      -
    • Added some v1.5 stuff: banana tree, mahogany tree, mango tree, stone walkway, rustic plank floor, mini obelisk, island obelisk, bone mill, auto petter, dark sign farm computer, stone chest, geode crusher, heavy tapper, hopper, mini shipping bin, solar panel
    • +
    • Added some v1.5 stuff: banana tree, mahogany tree, mango tree, stone walkway, rustic plank + floor, mini obelisk, island obelisk, bone mill, auto petter, dark sign farm computer, stone + chest, geode crusher, heavy tapper, hopper, mini shipping bin, solar panel
    4th Jan 2021 22th Dec 2020
      -
    • Added new beach farm layout. Thanks to TheLimeyDragon #1993 at Stardew Valley Discord
    • -
    • Also added data-layers info. Again, big thanks to SMAPI for making that possible
    • +
    • Added new beach farm layout. Thanks to TheLimeyDragon #1993 at Stardew Valley Discord
    • +
    • Also added data-layers info. Again, big thanks to SMAPI for + making that possible
    24th Dec 2019
      @@ -514,13 +1150,22 @@

      Changelog:

    16th Dec 2019
      -
    • Changed how restriction layers work in the planner. The planner is now using direct output from SMAPI data-layers export which means the restriction info is much more accurate.
    • -
    • Also changed how restricted placement is shown, now you can see specific tiles that are blocking placement while dragging the items.
    • -
    • Added four new options related to restriction layers. Please note that drawing the restriction layers can be performance heavy.
    • -
    • Moved few non-building items away from Buildings menu. All placeable objects are now using separate restriction layer instead of tillable.
    • -
    • Placeable objects restriction layer is still not 100% accurate, but it's very close. This will be fixed once SMAPI gets a new layer for this.
    • -
    • Restriction rework also enables the planner to easily have this information available for custom (modded) maps as well so expect any new maps to also include restriction information
    • -
    • Also added four new modded maps: OmniFarm, Capitalist Dream 2, Bigger Standard Farm and More Space Forest. All of them also have restriction layer data
    • +
    • Changed how restriction layers work in the planner. The planner is now using direct output + from SMAPI data-layers export which means the restriction + info is much more accurate.
    • +
    • Also changed how restricted placement is shown, now you can see specific tiles that are + blocking placement while dragging the items.
    • +
    • Added four new options related to restriction layers. Please note that drawing the + restriction layers can be performance heavy.
    • +
    • Moved few non-building items away from Buildings menu. All placeable objects are now using + separate restriction layer instead of tillable.
    • +
    • Placeable objects restriction layer is still not 100% accurate, but it's very close. This + will be fixed once SMAPI gets a new layer for this.
    • +
    • Restriction rework also enables the planner to easily have this information available for + custom (modded) maps as well so expect any new maps to also include restriction information +
    • +
    • Also added four new modded maps: OmniFarm, Capitalist Dream 2, Bigger Standard Farm and More + Space Forest. All of them also have restriction layer data
    5th Dec 2019
      @@ -529,18 +1174,22 @@

      Changelog:

      01st Dec 2019
      • When selecting modded map, render options are now hidden to cause less confusion
      • -
      • Added: Fish pond, All four giant crops, Meteorite, Coffee, Tea, Rice, Deluxe Scarecrow, Mushroom tree, Brick floor, Wood chipper, workbench, mini-jukebox, desert obelisk
      • +
      • Added: Fish pond, All four giant crops, Meteorite, Coffee, Tea, Rice, Deluxe Scarecrow, + Mushroom tree, Brick floor, Wood chipper, workbench, mini-jukebox, desert obelisk
      Show more changelog...
      28th Nov 2019
        -
      • Added new Four Corners map. Currently without any restrictions help. SMAPI should release the data layer exporting soon, then I can update all official maps to have the same restrictions as the game does!
      • +
      • Added new Four Corners map. Currently without any restrictions help. SMAPI should + release the data layer exporting soon, then I can update all official maps to have the + same restrictions as the game does!
      18th Nov 2019
        -
      • Trying different ad services. Still only using one ad space but you might see different ones over the course of next few months.
      • +
      • Trying different ad services. Still only using one ad space but you might see different + ones over the course of next few months.
      9th May 2019
        @@ -548,17 +1197,25 @@

        Changelog:

      6th May 2019
        -
      • Added 3 new maps. Including Remastered Immersive Farm 2. Big thanks to Zola from #modding @ Stardew Discord for getting me the correct background image
      • +
      • Added 3 new maps. Including Remastered Immersive Farm 2. Big thanks to Zola + from #modding @ Stardew Discord for getting me the correct background image
      20th March 2019
        -
      • Added Farm Extended map layout by Forkmaster. Big thanks to Zola from #modding @ Stardew Discord for getting me the correct background image
      • +
      • Added Farm Extended map layout by Forkmaster. Big thanks to Zola + from #modding @ Stardew Discord for getting me the correct background image
      • Added placeable shipping bin. Thanks @Odin!
      • -
      • In talks with a modder from the Stardew Discord to get a mod for extracting exact restriction areas for any maps (including custom ones). Once this is ready, planner will have 1:1 exact placement information
      • +
      • In talks with a modder from the Stardew Discord to get a mod for extracting exact + restriction areas for any maps (including custom ones). Once this is ready, planner will + have 1:1 exact placement information
      6th Nov 2018
        -
      • Changed bee-hive highlighting to match the game (It's awkward now, I know), more info from the wiki. Thanks @Dawnmist
      • +
      • Changed bee-hive highlighting to match the game (It's awkward now, I know), more info from the wiki. + Thanks @Dawnmist
      29th July 2018
        @@ -571,7 +1228,9 @@

        Changelog:

      7th March 2018
        -
      • We're having a test period with SDV Discord to see if there is enough interest for the planner channel. Come join us.
      • +
      • We're having a test period with SDV Discord to see if there is enough interest for the + planner channel. Come join us. +
      16th Feb 2018
        @@ -580,13 +1239,25 @@

        Changelog:

      18th Oct 2017
        -
      • We now have a front page!. Big thanks to Karel Eding for creating the design and Upload.Farm guys for letting to use their renders.
      • -
      • There is now a list of Patrons. You can get to the list by pledging @Patreon
      • -
      • Made visible changelog shorter. You can still view all of it by clicking the "Show more" link at the bottom of this box.
      • +
      • We now have a front page!. Big thanks + to Karel Eding for creating the design and Upload.Farm + guys for letting to use their renders.
      • +
      • There is now a list of Patrons. You can get to the list by + pledging @Patreon
      • +
      • Made visible changelog shorter. You can still view all of it by clicking the "Show more" + link at the bottom of this box.
      9th Oct 2017
        -
      • Finally did the RethinkDB to MySQL migration. If you wish to read more about the technical side of this, you can do so here on Medium
      • +
      • Finally did the RethinkDB to MySQL migration. If you wish to read more about the + technical side of this, you can do so here on Medium
      27th Sept 2017
        @@ -602,12 +1273,15 @@

        Changelog:

      22th June 2017 7th Mai 2017
      • Added Stardew Valley expansion map under custom layouts
      • -
      • Changed how layout changing works. If you have any problems with it, please let me know
      • +
      • Changed how layout changing works. If you have any problems with it, please let me know +
      • Added Discord contact
      10th Apri 2017 @@ -621,7 +1295,8 @@

      Changelog:

    13th Feb 2017
      -
    • Merged pull request by ClairelyClaire to add all the different crops.
    • +
    • Merged pull request by ClairelyClaire to add all the different crops.
    7th Jan 2017
      @@ -647,12 +1322,16 @@

      Changelog:

    20th Oct
      -
    • Officially integrated stardew.info and upload.farm. Read more here.
    • +
    • Officially integrated stardew.info and upload.farm. Read more here.
    • Fixed sever error with save importing
    18th Oct 17th Oct
      @@ -676,13 +1355,16 @@

      Changelog:

      27th Sept
      • Moved to RethinkDB from fs
      • -
      • Moved the server to US (NYC-3). Sorry EU users, but as most of the users are from US, it made more sense to have the server there
      • +
      • Moved the server to US (NYC-3). Sorry EU users, but as most of the users are from US, it + made more sense to have the server there
      • Switched UUIDv4 out with more human readable id system
      21th July 11th July
        @@ -691,7 +1373,9 @@

        Changelog:

        17th June
        • Moved save game importing to backend
        • -
        • Added /api/import endpoint which can be use to integrate planner with your own site! More on: @GitHub
        • +
        • Added /api/import endpoint which can be use to integrate planner with your own site! + More on: @GitHub +
        8th June
          @@ -703,13 +1387,17 @@

          Changelog:

        22th April (community update)
          -
        • Import icon changed for more convenient one TheLostSoul
        • -
        • Import now imports large rocks, stumps and logs. Also weeds are fixed now. TheLostSoul
        • -
        • Added object counter window echoenzo
        • +
        • Import icon changed for more convenient one TheLostSoul
        • +
        • Import now imports large rocks, stumps and logs. Also weeds are fixed now. TheLostSoul
        • +
        • Added object counter window echoenzo
        1th April 30th March
          @@ -717,7 +1405,8 @@

          Changelog:

        • Fixed minor restriction areas (thanks Mai & R3ality)
        • Added twitter share button
        • Moved eraser out from the "tools" menu
        • -
        • Added freemode possibility for the brush. Enable it in the options (this option does not save over reloads)
        • +
        • Added freemode possibility for the brush. Enable it in the options (this option does not + save over reloads)
        • Added tree & gravel path to the menu
        • Added torch & campfire back to the menu
        @@ -736,7 +1425,8 @@

        Changelog:

        22th March
        • Released new version to closed beta. New stuff:
        • -
        • Using SnapSVG instead of Raphael
        • +
        • Using SnapSVG instead of Raphael
        • Better brush. It is now possible to brush big areas easier
        • Better restriction handling.
        • Showing coordinates for those who like to edit their saves
        • @@ -747,50 +1437,72 @@

          Changelog:

    Stardew Valley merchandise shop!:

    - Stardew Valley merchandise shop + Stardew Valley merchandise shop

    Contact:

    Facebook group
    Discord: Stardew Valley discord @hpeinar
    GitHub: @GitHub
    - Reddit: v2 planner thread
    - Stardew official forums: Official forums thread
    - Steam thread: Discussion thread
    - E-mail: henrikyobotspeinar@hotmail.comgmaillllll.com
    + Reddit: v2 planner thread
    + Stardew official forums: Official forums thread
    + Steam thread: Discussion thread
    + E-mail: henrikyobotspeinar@hotmail.comgmaillllll.com
    Twitter: @hpeinar & #stardewplanner
    - - + +

    FAQ:

    1. What is this?
    -
    This is Stardew Valley interactive farm planner
    +
    This is Stardew Valley interactive + farm planner
    2. Saving doesn't appear to do anything?
    -
    When you press save, your farm layout is saved and page will be reloaded to confirm the save. You can then use the url to link to your farm (or bookmark it)
    +
    When you press save, your farm layout is saved and page will be reloaded to confirm the + save. You can then use the url to link to your farm (or bookmark it)
    3. Does this work on touch devices (tablets, phones)?
    -
    Current version does not officially support touch devices yet but it is planned for future.
    +
    Current version does not officially support touch devices yet but it is planned for future. +
    4. How can I delete buildings?
    Please see controls section
    5. Not working? Having any issues?
    -
    Feel free to contact me in reddit or Stardew official forums
    +
    Feel free to contact me in reddit or Stardew official forums
    @@ -819,29 +1531,61 @@

    Peter Collins

    Torin Sockey

    Joce

    Kaiwren

    -
    +
    A very big thanks to everybody who helps to keep this tool running!

    Credits:

    -
    Farm planner by Henrik Peinar (/u/hpeinar)

    -
    Background image exported from game by /u/zaxcz

    -
    Building sizes and door locations by /u/Jurk0wski

    -
    Base save importing code by /u/ThisIsMyName777

    -
    All crops from all seasons by ClairelyClaire

    + +
    Farm planner by Henrik Peinar (/u/hpeinar)
    +

    + +
    Background image exported from game by /u/zaxcz
    +

    + +
    Building sizes and door locations by /u/Jurk0wski
    +

    + +
    Base save importing code by /u/ThisIsMyName777
    +

    + +
    All crops from all seasons by ClairelyClaire
    +

    Tons of suggestions, fixes, testing and ideas by R3ality

    -
    -
    Providing test save file with most of the items and ID's Mai from #stardewvalley

    -
    Being a cool guy and pointing me in the right direction with some coding stuff TeMPOraL from #stardewvalley

    -
    Helping to test and improve v2 version of the tool speeder from #stardewvalley

    -
    Sharing their epic farm saves /u/ky13 & /u/Halfbloood

    -
    For making SMAPI Pathoschild

    -
    hweetipie, paraskeet Kylindra from Stardew Valley discord for much help!

    -
    My name's [Raven] and I like to party, pointing out typos makes me feel smarty!

    -
    uselessdragonfly for providing test save files for 1.1

    - +
    +
    Providing test save file with most of the items and ID's Mai from #stardewvalley

    +
    Being a cool guy and pointing me in the right direction with some coding + stuff TeMPOraL from #stardewvalley

    +
    Helping to test and improve v2 version of the tool speeder from #stardewvalley

    +
    Sharing their epic farm saves /u/ky13 & /u/Halfbloood

    + +
    For making SMAPI Pathoschild
    +

    +
    hweetipie, paraskeet Kylindra from Stardew Valley + discord for much help!

    +
    My name's [Raven] and I like to party, pointing out typos makes me feel + smarty!

    +
    uselessdragonfly for providing test save files for 1.1

    +
    -
    This project is built using tools offered by JetBrains

    + +
    This project is built using tools offered by JetBrains +
    +

    i
    @@ -870,14 +1614,17 @@

    Credits:

    - + + \ No newline at end of file diff --git a/public/planner/js/data/layouts.js b/public/planner/js/data/layouts.js index 97a150f..1c7b1b1 100644 --- a/public/planner/js/data/layouts.js +++ b/public/planner/js/data/layouts.js @@ -185,12 +185,12 @@ var layouts = { backgroundImage: 'alis_farm_map_edit.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, width: 1280, height: 1040 @@ -203,12 +203,12 @@ var layouts = { backgroundImage: 'alis_flower_farm_map.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, width: 1280, height: 1040 @@ -221,33 +221,33 @@ var layouts = { backgroundImage: 'alis_foraging_map.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, width: 1280, height: 1040 }, "alis-mountain-map": { - author: 'Mushfae', - url: 'http://www.nexusmods.com/stardewvalley/mods/1095/', - name: 'alis-mountain-map', - prettyName: 'Ali\'s Mountain Farm', - backgroundImage: 'alis_mountain_map.jpg', - restrictionPath: null, - house: { - x: 59, - y: 8 - }, - greenhouse: { - x: 25, - y: 6 - }, - width: 1280, - height: 1040 + author: 'Mushfae', + url: 'http://www.nexusmods.com/stardewvalley/mods/1095/', + name: 'alis-mountain-map', + prettyName: 'Ali\'s Mountain Farm', + backgroundImage: 'alis_mountain_map.jpg', + restrictionPath: null, + house: { + x: 59, + y: 8 + }, + greenhouse: { + x: 25, + y: 6 + }, + width: 1280, + height: 1040 }, "secret-forest": { author: 'Mushfae', @@ -311,12 +311,12 @@ var layouts = { backgroundImage: 'white-farm.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, width: 1280, height: 1040 @@ -329,8 +329,8 @@ var layouts = { backgroundImage: 'immersive_farm_2.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: null, width: 2880, @@ -343,16 +343,16 @@ var layouts = { prettyName: 'Community Farm', backgroundImage: 'community_farm.jpg', restrictionPath: null, - house: { - x: 108, - y: 20 - }, - greenhouse: { - x: 60, - y: 109 - }, - width: 2496, - height: 2496 + house: { + x: 108, + y: 20 + }, + greenhouse: { + x: 60, + y: 109 + }, + width: 2496, + height: 2496 }, "farm-extended": { author: 'Forkmaster', @@ -362,12 +362,12 @@ var layouts = { backgroundImage: 'farm_extended.png', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, width: 1712, height: 1375 @@ -380,17 +380,17 @@ var layouts = { backgroundImage: 'memory_farm_standard.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, - width: 1280, - height: 1040 + width: 1280, + height: 1040 }, - "memory-farm-fishing": { + "memory-farm-fishing": { author: 'Attitude Rains', url: 'https://www.nexusmods.com/stardewvalley/mods/1703', name: 'memory-farm-standard', @@ -398,15 +398,15 @@ var layouts = { backgroundImage: 'memory_farm_fishing.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, - width: 1280, - height: 1040 + width: 1280, + height: 1040 }, "memory-farm-foraging": { author: 'Attitude Rains', @@ -416,15 +416,15 @@ var layouts = { backgroundImage: 'memory_farm_foraging.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, - width: 1280, - height: 1040 + width: 1280, + height: 1040 }, "memory-farm-mining": { author: 'Attitude Rains', @@ -434,15 +434,15 @@ var layouts = { backgroundImage: 'memory_farm_mining.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, - width: 1280, - height: 1040 + width: 1280, + height: 1040 }, "capitalist-dream": { author: 'DaisyNiko', @@ -452,15 +452,15 @@ var layouts = { backgroundImage: 'capitalist-dream.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, - width: 1856, - height: 1920 + width: 1856, + height: 1920 }, "forest-meadow": { author: 'DaisyNiko', @@ -470,15 +470,15 @@ var layouts = { backgroundImage: 'forest_meadow.jpg', restrictionPath: null, house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, - width: 1280, - height: 1040 + width: 1280, + height: 1040 }, "immersive-farm-2-remastered": { author: 'FlashShifter', @@ -627,12 +627,12 @@ var layouts = { prettyName: 'Ace\'s Cherryblossonhh Farm', backgroundImage: 'Cherryblossonhh.png', house: { - x: 59, - y: 8 + x: 59, + y: 8 }, greenhouse: { - x: 25, - y: 6 + x: 25, + y: 6 }, width: 2368, height: 2368 @@ -731,6 +731,15 @@ var layouts = { width: 3200, height: 2492 }, + "hippos-cliffside-falls-farm": { + author: 'acearohippo', + url: 'https://www.nexusmods.com/stardewvalley/mods/10379', + name: 'hippos-cliffside-falls-farm', + prettyName: 'Hippo\'s Cliffsidde Falls Farm', + backgroundImage: 'hippos_cliffside_falls.png', + width: 1280, + height: 1040 + }, // inside layouts greenhouse: { name: 'greenhouse', @@ -803,5 +812,13 @@ var layouts = { backgroundImage: 'shed-big.png', width: 304, height: 272 + }, + "slime-hutch": { + name: 'slime-hutch', + prettyName: 'Slime Hutch', + official: true, + backgroundImage: 'Slimehutchinterior.png', + width: 309, + height: 240 } };