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Description
Game or games this happens in
UCUS98716 SOCOM - U.S. Navy SEALS - Fireteam Bravo 3
What area of the game
https://discord.com/channels/293316141479362560/480103153803460614/1473963252575764552
User on discord reported that such graphical issue can happen on windows, on the d3d11 backend on Intel integrated GPU, in mission gray dawn
What happens
On current master branch build, it seems to be reproducible on Linux AppImage as well on the opengl backend with an AMD gpu, but the issue is not observed on vulkan
What should happen
On Vulkan backend on Linux + AMD gpu, the issue is not observed:

GE frame capture
savestate: https://drive.google.com/file/d/1YW0CwjAt29SJCRQOWBVSsVvIPsMi3zVQ/view?usp=drive_link
Platform
Windows
Mobile device model or graphics card (GPU)
Intel UHD Graphics
PPSSPP version affected
1.19.3-1772-g20f171
Last working version
No response
Graphics backend (3D API)
Direct3D 11
Checklist
- Test in the latest git build in case it's already fixed.
- Search for other reports of the same issue.
- Try resetting settings or older versions and include if the issue is related.
- Try changing graphics settings to determine if one causes the glitch (especially speed hacks or enhancements/replacements.)
- Include logs or screenshots of issue.
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