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SDXL_base-1.0 VS SDXL_base-1.0-inpainting 0.1 for inpainting #10865

@john09282922

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@john09282922

Describe the bug

Dear all,

I have quick question on Unet config on SDXL-base-1.0 and SDXL-base-1.0-inpainting-0.1.
In the each Unet config, each in_channel parameter has different value like 4 and 9.
Why they have different setting?
and which model is better for inpainting? my experiment results is that utilizing SDXL-base-1.0 is better than inpainting-0.1 and possible to utilize other recent architecture.
But not sure, is it okay to use base-1.0 for inpainting? even if not adding masking work during training.

@yiyixuxu @hlky @asomoza @vladmandic

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