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Trying to fix: #764
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Build/svencoop/renderer/shader/triapi_shader.frag.glsl

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -42,11 +42,11 @@ void main()
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);
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#if defined(OIT_BLEND_ENABLED)
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GatherFragment(finalColor);
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#endif
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out_Diffuse = finalColor;
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out_Diffuse = clamp(finalColor, 0.0, 64.0);
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}

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