Commit 8fe4a9b
release v1.8.0 (#144)
* build(atw): ➕ add AdjustableTabWindow v1.5.1 dependency
* feat(gui): ✨ add GUI
* chore: 🙈 add vsc settings
* build: 🔖 advance local version
* feat(gui): ✨ add adjustable tab windows
* feat(gui): ✨ add tabify menu to adjustable containers
* revert(gui): 🦺 remove tabify menu from adjustable containers
* revert(gui): ⏪ remove accidental room info code
* style(gui): 💄 move guages to respective tabs
* style(gui): 💄 remove PRSstats.UW title
* feat(gui): 💄 match tabbed window colors to webclient
* feat(gui): 💄 match adjustable container colors to webUI
* refactor(gui): 💄 arrange initial tabs on spawn
* feat(gui): 💄 match tab title colors to webUI
* feat(gui): 💄 compromise match gauge styles to webUI
* feat(gui): ✨ remove gauge background borders
* feat(gui): 💄 add margin-right to gauges
* revert(chat): ⚰️ remove mapper from EMCO miniconsole
* feat(chat): 🗑️ disable EMCO map tab
* feat(stats): 🗑️ deprecate initial stats handler
* fix(gui): 🐛 restore gui code base
* fix(gui): 🐛 specify local file locations
* feat(chat): 💄 remove geyser user window
* refactor(chat): 🗑️ deprecate EMCO spawn code
* feat(chat): 💄 add emco margins
* fix(gui): 🚑 restore missing code
* feat(gui): ✨ skin mudlet's main toolbar
* feat(gui): 💄 style emco console and timestamp background
* fix(stats): 🐛 style xp gauge
* docs(stats): 📝 add file info header
* fix(chat): 🐛 substitute decho background color
* docs(chat): 📝 add file info header
* docs: 📝 update file info header
* docs(core): 📝 add file info header
* fix(stats): 🩹 rename food points gauge
closes #105
* fix(stats): 💄 reposition rage and combo bars
* feat(stats): 💄 match webUI rage/combo gauge colors
close #106
* refactor(gui): 🏗️ arrange default container/tgab layout
* fix(gui): 💄 center mapper position
* fix(chat): 🐛 fix typo in trade and tell triggers
* style(chat): 🎨 add terminal blank line
* feat(stats): ✨ add vitals tab header
* refactor(stats): 💄 move guages down by 35
* fix(stats): 🐛 restore stats function
* fix(stats): 🐛 begin stats events
* style(stats): 🎨 indent add_gauges call
* fix(stats): 🐛 remove duplicate XPbar math
* refactor(stats): 💄 move all guages down
* feat(stats): ✨ change XPbar to Hero at Level 100
* add v1.7.0 test build
* feat(gui): ✨ add ascii map tab
* refactor(chat): ✅ remove EMCO debug tracer
* docs(gui): 📝 comment tab load/save
* feat(gui): ✨ add slot and vote buttons
* feat(stats): 💄 unbold gauge text and fill Hero bar
* refactor(gui): 💄 style adjustable cotainers when unlocked
for optimum endnuser visbility
* delete 1.7.0 beta package
* add 1.7.0 beta2 test build
* feat(gui): ✨ make slot buttons functional
* docs(gui): 💡 add comment headers
* feat(gui): ✨ add vote button functionality
* fix(gui): 🐛 send 0, -, and = for buttons 10-12
* fix(stats): 🐛 update level label from table on change
kill any duplicate event, listen for change via gmcp event and execute label placement on change
* refactor(stats): 🗑️ remove label size adjustment
* fix(stats): 🐛 update class on change event
* docs(gui): 💡 add mapper header
* feat(gui): 💄 add button hover styling
* docs(gui): 💡 add button header
* style(gui): 🎨 decrease botton indent and separate blocks
* refactor(gui): 🗑️ remove empty tabs
* feat(chat): 🧵 patch emco styles
* revert: 📦 remove test build
* 📦 add v1.7.0-beta3
* docs(readme): 📝 change short description
* docs(readme): 📝 update features, version, milestones, & dependencies
* docs(readme): 📝 grammar
* revert(gui): ⚰️ remove unused stylesheet for buttons
* feat(gui): ✨ add button tooltips
* refactor(gui): 💄 add brackets to button tooltips
* perf(gui): 🔥 spawn vitalsHeader only once
* feat(stats): ✨ add Strength to Stats tab
* feat(gui): ✨ add Stats tab
* fix(stats): 🐛 add end to Abilities function
* fix(gui): 🐛 call statsTab on gmcp.Char.player
* feat(stats): 💄 add Stats tab
* style(stats): 🎨 remove blank line
* docs(readme): 📝 add AdjTabWindow to Built With
* docs(readme): 📝 Update UI Config
* docs(readme): 📝 update Initial Setup
* docs(readme): 📝 add edru2 video to Usage UI Config
* docs(readme): 📝 update Usage UI Configuration
* docs(readme): 📝 update Usage UI Config
* docs(readme): 📝 update long description
* chore: delete test build package
* docs(readme): 📝 Update UI Config
* style(readme): 📝 bold project links
* fix(stats): 🐛 set vitalsHeader transparency for non-heros
* revert(stats): 🐛 remove premature Level function call
* refactor(stats): ⚰️ remove unnecessary vitalsHeader concatenation
* style(stats): 🎨 delete whitespace in vitalsHeader
* chore: ⚰️ delete screenshot-02
* chore: 💄 update screenshot 01
* docs(readme): 📝 update milestones and feature
* chore: delete duplicate image
* chore: move screenshot 01
* chore: update @tell screenshot
* chore: add unlocked screenshot
* chore: add stats tab screenshot
* docs(readme): :style: update background screenshots
* bug: 🐛 rename stats tab screenshot
* docs(readme): update Usage UI Config
* fix(stats): 🐛 echo to dpr label
* fix(stats): 🐛 add damLow and damHigh
* fix(stats): 🐛 add apr
* fix(stats): 🐛 round damLow/damHigh to whole numbers
* fix(stats): 🐛 round apr to two decimal points
* build: 🔖 advance local version to 1.7.1
* Squashed commit of the following:
commit 9f0d3eb
Author: imgbot[bot] <31301654+imgbot[bot]@users.noreply.github.com>
Date: Sun Jun 25 22:05:57 2023 -0700
[ImgBot] Optimize images (#128)
*Total -- 544.01kb -> 412.04kb (24.26%)
/.github/images/prs-screenshot-tab-stats.png -- 26.76kb -> 18.34kb (31.47%)
/.github/images/prs-screenshot-tell.png -- 19.28kb -> 13.45kb (30.25%)
/.github/images/prs-screenshot-01.png -- 316.26kb -> 232.81kb (26.39%)
/.github/images/prs-screenshot-unlocked.png -- 161.24kb -> 129.17kb (19.89%)
/.github/images/prs-logo.png -- 20.47kb -> 18.27kb (10.73%)
Signed-off-by: ImgBotApp <[email protected]>
Co-authored-by: ImgBotApp <[email protected]>
commit ba3184c
Author: iLPdev <[email protected]>
Date: Sun Jun 25 09:47:49 2023 -0700
docs(readme): update badges
commit 7e2ac84
Author: iLPdev <[email protected]>
Date: Sun Jun 25 09:43:26 2023 -0700
docs(readme): :memo: update contributors
commit a36aa0a
Author: iLPdev <[email protected]>
Date: Sun Jun 25 09:38:55 2023 -0700
release v1.7.0 (#126)
* build(atw): ➕ add AdjustableTabWindow v1.5.1 dependency
* feat(gui): ✨ add GUI
* chore: 🙈 add vsc settings
* build: 🔖 advance local version
* feat(gui): ✨ add adjustable tab windows
* feat(gui): ✨ add tabify menu to adjustable containers
* revert(gui): 🦺 remove tabify menu from adjustable containers
* revert(gui): ⏪ remove accidental room info code
* style(gui): 💄 move guages to respective tabs
* style(gui): 💄 remove PRSstats.UW title
* feat(gui): 💄 match tabbed window colors to webclient
* feat(gui): 💄 match adjustable container colors to webUI
* refactor(gui): 💄 arrange initial tabs on spawn
* feat(gui): 💄 match tab title colors to webUI
* feat(gui): 💄 compromise match gauge styles to webUI
* feat(gui): ✨ remove gauge background borders
* feat(gui): 💄 add margin-right to gauges
* revert(chat): ⚰️ remove mapper from EMCO miniconsole
* feat(chat): 🗑️ disable EMCO map tab
* feat(stats): 🗑️ deprecate initial stats handler
* fix(gui): 🐛 restore gui code base
* fix(gui): 🐛 specify local file locations
* feat(chat): 💄 remove geyser user window
* refactor(chat): 🗑️ deprecate EMCO spawn code
* feat(chat): 💄 add emco margins
* fix(gui): 🚑 restore missing code
* feat(gui): ✨ skin mudlet's main toolbar
* feat(gui): 💄 style emco console and timestamp background
* fix(stats): 🐛 style xp gauge
* docs(stats): 📝 add file info header
* fix(chat): 🐛 substitute decho background color
* docs(chat): 📝 add file info header
* docs: 📝 update file info header
* docs(core): 📝 add file info header
* fix(stats): 🩹 rename food points gauge
closes #105
* fix(stats): 💄 reposition rage and combo bars
* feat(stats): 💄 match webUI rage/combo gauge colors
close #106
* refactor(gui): 🏗️ arrange default container/tgab layout
* fix(gui): 💄 center mapper position
* fix(chat): 🐛 fix typo in trade and tell triggers
* style(chat): 🎨 add terminal blank line
* feat(stats): ✨ add vitals tab header
* refactor(stats): 💄 move guages down by 35
* fix(stats): 🐛 restore stats function
* fix(stats): 🐛 begin stats events
* style(stats): 🎨 indent add_gauges call
* fix(stats): 🐛 remove duplicate XPbar math
* refactor(stats): 💄 move all guages down
* feat(stats): ✨ change XPbar to Hero at Level 100
* add v1.7.0 test build
* feat(gui): ✨ add ascii map tab
* refactor(chat): ✅ remove EMCO debug tracer
* docs(gui): 📝 comment tab load/save
* feat(gui): ✨ add slot and vote buttons
* feat(stats): 💄 unbold gauge text and fill Hero bar
* refactor(gui): 💄 style adjustable cotainers when unlocked
for optimum endnuser visbility
* delete 1.7.0 beta package
* add 1.7.0 beta2 test build
* feat(gui): ✨ make slot buttons functional
* docs(gui): 💡 add comment headers
* feat(gui): ✨ add vote button functionality
* fix(gui): 🐛 send 0, -, and = for buttons 10-12
* fix(stats): 🐛 update level label from table on change
kill any duplicate event, listen for change via gmcp event and execute label placement on change
* refactor(stats): 🗑️ remove label size adjustment
* fix(stats): 🐛 update class on change event
* docs(gui): 💡 add mapper header
* feat(gui): 💄 add button hover styling
* docs(gui): 💡 add button header
* style(gui): 🎨 decrease botton indent and separate blocks
* refactor(gui): 🗑️ remove empty tabs
* feat(chat): 🧵 patch emco styles
* revert: 📦 remove test build
* 📦 add v1.7.0-beta3
* docs(readme): 📝 change short description
* docs(readme): 📝 update features, version, milestones, & dependencies
* docs(readme): 📝 grammar
* revert(gui): ⚰️ remove unused stylesheet for buttons
* feat(gui): ✨ add button tooltips
* refactor(gui): 💄 add brackets to button tooltips
* perf(gui): 🔥 spawn vitalsHeader only once
* feat(stats): ✨ add Strength to Stats tab
* feat(gui): ✨ add Stats tab
* fix(stats): 🐛 add end to Abilities function
* fix(gui): 🐛 call statsTab on gmcp.Char.player
* feat(stats): 💄 add Stats tab
* style(stats): 🎨 remove blank line
* docs(readme): 📝 add AdjTabWindow to Built With
* docs(readme): 📝 Update UI Config
* docs(readme): 📝 update Initial Setup
* docs(readme): 📝 add edru2 video to Usage UI Config
* docs(readme): 📝 update Usage UI Configuration
* docs(readme): 📝 update Usage UI Config
* docs(readme): 📝 update long description
* chore: delete test build package
* docs(readme): 📝 Update UI Config
* style(readme): 📝 bold project links
* fix(stats): 🐛 set vitalsHeader transparency for non-heros
* revert(stats): 🐛 remove premature Level function call
* refactor(stats): ⚰️ remove unnecessary vitalsHeader concatenation
* style(stats): 🎨 delete whitespace in vitalsHeader
* chore: ⚰️ delete screenshot-02
* chore: 💄 update screenshot 01
* docs(readme): 📝 update milestones and feature
* chore: delete duplicate image
* chore: move screenshot 01
* chore: update @tell screenshot
* chore: add unlocked screenshot
* chore: add stats tab screenshot
* docs(readme): :style: update background screenshots
* bug: 🐛 rename stats tab screenshot
* docs(readme): update Usage UI Config
* style: 🎨 add space before argument
* fix(stats): 🐛 resolve typo in apr string format
* fix(stats): 🐛 resolver typo in string formant call
* feat(stats): ✨ add Recovery hbox
also moves apr to recovery hbox... recoveryTime gmcp variables pending
* fix(stats): 💄 reformat for missing variable
* fix(stats): 🐛 remove duplicate resist3HBox
* fix(stats): 🐛 correct event handlers copied from focus
i had copy and pasted focus to add the subsequent resistance stats, but failed to rename the event handler to match the additional resistance lables in multiple instances
* fix(stats): 🐛 correct recovery event handler calling speed function
* fix(stats): 🐛 move `recoveryTime` to speedHbox
remain consistent with `score` in-game
* feat(quests): Add Quests tab (#132)
* Added quests tab
Quest tab complete with colors, progress bars, and updating on gmcp changes
* removed unnecessary code
* Added skills tab (#134)
* Added skills tab
Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)
* fixed update bug
* feat(ascii-map): add ascii-map tab (#137)
It works like a charm! I'll be working on adjustable font size, but for now it's working great!
* added zoom in and out buttons
* Squashed commit of the following:
commit 2298fe4
Author: grrtt49 <[email protected]>
Date: Thu Aug 17 06:59:44 2023 -0600
Added skills tab (#134)
* Added skills tab
Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)
* fixed update bug
commit 7861f74
Author: grrtt49 <[email protected]>
Date: Thu Aug 17 06:55:27 2023 -0600
feat(quests): Add Quests tab (#132)
* Added quests tab
Quest tab complete with colors, progress bars, and updating on gmcp changes
* removed unnecessary code
* changed appearance
standardized appearance between quests tab and skills tab
* changed appearances
* catchup development style-changes (#138)
* Squashed commit of the following:
commit 2298fe4
Author: grrtt49 <[email protected]>
Date: Thu Aug 17 06:59:44 2023 -0600
Added skills tab (#134)
* Added skills tab
Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)
* fixed update bug
commit 7861f74
Author: grrtt49 <[email protected]>
Date: Thu Aug 17 06:55:27 2023 -0600
feat(quests): Add Quests tab (#132)
* Added quests tab
Quest tab complete with colors, progress bars, and updating on gmcp changes
* removed unnecessary code
* changed appearance
standardized appearance between quests tab and skills tab
* changed appearances
---------
Co-authored-by: grrtt49 <[email protected]>
* feat(mapper): 💄 add Outlands Portal terrain
* Muddle Refactor (#140)
* Squashed commit of the following:
commit 2298fe4
Author: grrtt49 <[email protected]>
Date: Thu Aug 17 06:59:44 2023 -0600
Added skills tab (#134)
* Added skills tab
Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)
* fixed update bug
commit 7861f74
Author: grrtt49 <[email protected]>
Date: Thu Aug 17 06:55:27 2023 -0600
feat(quests): Add Quests tab (#132)
* Added quests tab
Quest tab complete with colors, progress bars, and updating on gmcp changes
* removed unnecessary code
* changed appearance
standardized appearance between quests tab and skills tab
* changed appearances
* Refactor for muddlet
* Added keyboard shortcuts
Should be ready to go now
* updated auto version in PRS script
* added enter key
* Added utils, battle tab, and combat buttons
* Added inventory tab
* feat(mapper): 💄 add Outlands Portal terrain type
---------
Co-authored-by: iLPdev <[email protected]>
* fix: 🐛 restore demontools.lua to resources
demontools is used by loggingconsole and thus emco
* refactor: ♻️ move /src and mfile to root
* refactor: 🚚 add logo to muddler resources
* build(muddle): 👷 add prs-logo.png icon
* refactor(muddle): ♻️ restructure mfile json
* build(muddle): 👷 add description for muddler
* build: 👷 update version to 1.8.0-ptb
* chore: 🙈 ignore muddler build and .output
* build: add v1.8.0-ptb
* chore: 🙈 ignore muddler mfile
* test: 🧪 add test build 1.8.0
* build(muddle): 🏗️ remove redundant dir
move src out of redundant PRS dir
* build: 🧪 update test build
* style(skills): 🎨 prettify lua
* docs(skills): 💡 add header
* docs(skills): 💡 update header authorship
* style(skills): 💄 style tab consistent with web-client
* fix(util): 🐛 change color displays to hecho
* fix(util): 💄 match color table to web-client
* fix(util): 🐛 change {{w to #aaaaaa
* style(inventory): 💄 match fontsize and colors
* fix(quests): 🚧 update styling and `hecho` calls
* build: delete muddler mfile from repo
* style: 💄 increase font to 12px
* style(battle): 🎨 prettify
* style(skills): 💄 update category colors
* build: 🔥 delete old ptb
* test: 📦 09-02-2023 Test Build
* test: 🧪 update test build
* test: 🧪 update test build
* chore: 🔥 del ptb
* test build
* test: 🔥 remove busted ptb
* test: 🧪 fresh test build
* fix(battle): 💄 contain within tab borders
* fix(ascii-map): 💄 constrain within tab borders
* style(ascii-map): 🎨 prettify
* fix(battle): 💄 set background colors
* build: 🐛 rename Clickable URLs lua
* fix(stats): 🐛 update castingTime and interruptChance
resolves changed server variables
* refactor(stats): 🏗️ move vitals to it's own lua file
* docs: 📝 update file headers
* refactor: 🏗️ move combo/rage gauges and styles
* chore: delete PRS-1.8.0-fresh.mpackage
* build: update test built
* fix(vitals): 🐛 call vitals function
* chore: delete PRS-PTB-20230910.mpackage
* build(vitals): 👷 add vitals lua to muddler json
* build(vitals): 🐛 add comma after stats
* revert: ⏪ return to 9ac9d37
* revert: ⏪ revert to yesterday
* revert: ⏪ revert to yesterday
* revert: ⏪ revert to yesterday
* feat(stats): 🚧 update tables (WIP)
* fix(stats): 🐛 correct strength label name
* feat(stats): 💄 add scrollbox
this is an attempt tp fix scaling issue of larger fonts by constraining them in scrollbox
* revert(stats): 💄 remove scrollbox
* fix(stats): 💄 round two decimal points
* fix(stats): 💄 update resistance order and colors
* fix(stats): 💄 comment out fontSize()
disabled larger fonts that are not scaling properly
* fix(stats): 💄 increaser header fontSize
* fix(stats): 🐛 remove parenthetical artifact
* feat(stats): ✨ add regeneration
* feat(stats): ✨ add damage
* add v1.8.0 Public Test Build
* delete PRS v1.8.0-PTB.mpackage
---------
Co-authored-by: grrtt49 <[email protected]>1 parent 35168c9 commit 8fe4a9b
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