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Description
Resize rendering issue
When I resize the browser window, the view becomes pixelated
| next version | stable version |
|---|---|
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Wrong color in pole
The pole color is white instead of color define with noTextureColor
// Define poles texture
view.tileLayer.noTextureColor = new THREE.Color(0x95c1e1);Outer glow is disappeared in no realistic lighting
| next version no out glow | stable version |
|---|---|
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Inner glow size change with distance in no realistic lighting
| big inner glow | little inner glow |
|---|---|
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Clipping issue
see #2619
Atmosphere issue
@Neptilo open a ticket to three-geospatial
Handle collision camera/terrain issue
To reproduce in globe view : navigate across the mountains,
the option to enable collision is handleCollision in planar and globe controls.
Color layers issues
With 2 colors layers ( see example misc_colorlayer_visibility), some textures appear white.
There is an issue with the ColorLayer handling in LayeredMaterial.
The console shows the message: Texture image not loaded or has zero dimensions.
This issue might be older than the introduction of WebGLComposer
Examples issue
Examples broken, the issue comes : The error often comes from the lack of definition of setupLoadingScreen
- source_file_from_methods
- source_file_from_fetched_data
- source_file_from_parsed_data
- misc_custom_controls
Other reasons
- customColorLayerEffect
- effects_split
- misc_collada globe is black
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