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Regressions next vs stable #2680

@gchoqueux

Description

@gchoqueux

Resize rendering issue

@Desplandis

When I resize the browser window, the view becomes pixelated

next version stable version
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Wrong color in pole

@Desplandis

The pole color is white instead of color define with noTextureColor

// Define poles texture
view.tileLayer.noTextureColor = new THREE.Color(0x95c1e1);

Outer glow is disappeared in no realistic lighting

next version no out glow stable version
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Inner glow size change with distance in no realistic lighting

@Desplandis @airnez

big inner glow little inner glow
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Clipping issue

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see #2619

Atmosphere issue

@Neptilo open a ticket to three-geospatial

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Handle collision camera/terrain issue

@Desplandis

To reproduce in globe view : navigate across the mountains,
the option to enable collision is handleCollision in planar and globe controls.

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Color layers issues

With 2 colors layers ( see example misc_colorlayer_visibility), some textures appear white.
There is an issue with the ColorLayer handling in LayeredMaterial.
The console shows the message: Texture image not loaded or has zero dimensions.
This issue might be older than the introduction of WebGLComposer

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Examples issue

Examples broken, the issue comes : The error often comes from the lack of definition of setupLoadingScreen

Other reasons

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