Material Assignment to Individual Elements #50
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Is there a way to assign each individual elements (beam/column/glass/roof/piping) with different materials that comes with Unreal Engine? Currently the iModel is streamed as a whole tileset, thus when I tried to change the material of a beam the whole model changes. |
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There is no way to assign material to each individual elements in the current solution. |
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There is no way to assign material to each individual elements in the current solution.
There will be a solution to edit materials inside our new product "Advanced Visualization" based on Unreal.
Then, it will possible to consume the result of this material edition inside the plugin if user needs to build bespoke solution in Unreal.
There is no plan to provide material edition directly inside the plugin for now.