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docs/awesome/awesome-LaTeX.md

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- [List of popular online LaTeX editors](https://tex.stackexchange.com/questions/3/compiling-documents-online/1654#1654) - Community-maintained list of popular online LaTeX editor including equation editors.
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- [Authorea](https://www.authorea.com) - Online editor with built-in git support and bibliography tools.
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- [Crixet](https://app.crixet.com) - Online editor with realtime collaboration features.
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- [OpenAI Prism](https://prism.openai.com) - Online editor with realtime collaboration features.
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- [Modern LaTeX Editor](https://github.com/InMDev/Modern-LaTeX-Editor) - Online editor, no-signup hybrid code editor + visual editor that mixes Notion/Google docs/Microsoft Word-like editing with raw LaTeX code blocks.
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- [Octree](https://useoctree.com) - Online editor with AI writing assistance.
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- [Octree](https://www.useoctree.com) - Online editor with AI writing assistance.
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- [Overleaf](https://www.overleaf.com) - Online editor, also with a WYSIWYM editor and git support.
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- [olcli](https://github.com/aloth/olcli) - Command-line interface for Overleaf to sync, manage, and compile projects from the terminal. ![foss]
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- [WebLaTeX](https://github.com/sanjib-sen/weblatex) - Web-based vscode with Git Integration + Copilot + Grammar & Spell Checker + Live Collaboration Support based on GitHub Codespace and Dev container.
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Typically, it is easier to get to work with `pdflatex` than PSTricks is.
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- [TeXample](https://www.texample.net) - Blog about LaTeX, with a big collection of TikZ figures.
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- [LaTeX en SI](https://sciences-indus-cpge.papanicola.info/-LaTeX-en-SI-) - Useful website with some custom packages to draw special plots (Bode, Nyquist, electrical schematics, block schematics, etc.) using TikZ. Note that everything is in French.
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- [pgfplots](http://pgfplots.sourceforge.net) - Truly awesome plotting library on top of and in the style of TikZ/pgf. This library can load in CSV data files, perform some calculations and create beautiful plots.
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- [A very minimal introduction to TikZ (PDF)](https://cremeronline.com/LaTeX/minimaltikz.pdf) - Short introductory document to the world of TikZ, written by Jacques Crémer.
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- [PetarV-/TikZ](https://github.com/PetarV-/TikZ) - Collection of publication-ready PGF/TikZ figures by Petar Veličković.

docs/awesome/awesome-angular.md

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* [ngx-autogen](https://github.com/barcidev/ngx-autogen) - A set of schematics that streamline Angular workflows by generating best‑practice code and reducing repetitive setup tasks.
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* [angular-momentum](https://github.com/TheGameKnave/angular-momentum) - Spins up Angular projects in a monorepo quickly with minimal configuration.
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* [swaggular](https://github.com/AlexMA2/swaggular) - A tool to generate Angular services and models from Swagger/OpenAPI specifications.
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* [prism](https://github.com/arclight-digital/prism) - Auto-generate framework wrappers (React, Vue, Svelte, Angular, Solid, Preact) and HTML/CSS examples from Lit web components.
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### Internationalization
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* [Jspreadsheet CE](https://github.com/jspreadsheet/ce) - Open source JavaScript spreadsheet and data grid component, can be used in Angular apps when wrapped or consumed via Angular elements.
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* [TabularJS](https://github.com/jspreadsheet/tabularjs) - Lightweight JavaScript table and data grid library for advanced table features in Angular.
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* [uni-table](https://github.com/Unify-India/uni-table) - Angular data grid built on signals for zero‑lag performance, combining advanced server‑side features with a streamlined configuration API.
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* [ogrid](https://github.com/alaarab/ogrid) - The lightweight, multi-framework data grid with enterprise features and zero enterprise cost.
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### Dates
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* [chill-wind-icons](https://github.com/alimjanablikim/chill-wind-icons) - Dynamic Angular icon library with native Tailwind CSS support, tree-shakeable icon data, and built from Iconoir SVGs.
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* [@TSB04/svg-icon](https://github.com/TSB04/svg-icon) - Framework-agnostic, customizable, lightweight SVG icon package for React, Vue, Angular, and more.
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* [animated-icons](https://github.com/ajitzero/animated-icons) - Animated icons for Angular based on [moving icons](https://www.movingicons.dev/).
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* [hugeicons-angular](https://github.com/hugeicons/angular) - 4,600+ free MIT-licensed stroke-rounded icons for Angular.
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### Images
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docs/awesome/awesome-astrophotography.md

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### Acquisition
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- [APT](https://www.astrophotography.app) - The Swiss army knife for your astro imaging sessions.
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- [AstroDMx Capture](https://www.astrodmx-capture.org.uk) - Cross-platform capture software for planetary, lunar, and solar imaging.
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- [Ekos](https://indilib.org) - An advanced cross-platform (Windows, macOS, Linux) observatory control and automation tool.
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- [NINA](https://nighttime-imaging.eu) - Free and very powerful astrophotography imaging suite.
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- [Nebulosity](https://github.com/celstark/OpenNebulosity) - Open source, powerful, and easy to use astrophotography software.
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### Image Processing
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- [Adobe Photoshop](https://www.adobe.com/products/photoshop.html) - Advanced and very powerful software for post-processing.
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- [AutoStakkert!](https://www.autostakkert.com) - Planetary stacking software using alignment points for local motion correction.
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- [BlurXTerminator](https://www.rc-astro.com/resources/BlurXTerminator/) - An AI based deconvolution tool. Currently only available as a process module plug-in for PixInsight.
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- [DeepSkyStacker](http://deepskystacker.free.fr/english/index.html) - Registering, stacking, and simple post-processing.
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- [Eise](https://eise.app) - Browser-based planetary stacker with no installation required.
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- [PixInsight](https://pixinsight.com) - Advanced image processing software platform. Very powerful but the user interface is intimidating.
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- [Planetary System Stacker](https://github.com/Rolf-Hempel/PlanetarySystemStacker) - Cross-platform planetary stacker with alignment point tracking and quality-weighted stacking.
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- [Registax](https://www.astronomie.be/registax/) - Planetary image processing with wavelet sharpening and frame stacking.
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- [Siril](https://siril.org) - Registering, stacking, and post-processing, specially tailored for noise reduction and improving the signal-to-noise ratio.
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- [StarNet++](https://sourceforge.net/projects/starnet/) - A simple program that allows the removal of the stars from astrophotography images.
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docs/awesome/awesome-claude-code.md

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<p align="center">
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<picture>
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<img src="https://raw.githubusercontent.com/hesreallyhim/awesome-claude-code/master/assets/awesome-claude-code-social-clawd-2.png" alt="Awesome Claude Code" width="600">
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<img src="https://raw.githubusercontent.com/hesreallyhim/awesome-claude-code/master/assets/awesome-claude-code-social-clawd-leo.png" alt="Awesome Claude Code" width="600">
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</p>
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- [claude-rules-doctor](https://github.com/nulone/claude-rules-doctor) by [nulone](https://github.com/nulone) - CLI that detects dead `.claude/rules/` files by checking if `paths:` globs actually match files in your repo. Catches silent rule failures where renamed directories or typos in glob patterns cause rules to never apply. Features CI mode (exit 1 on dead rules), JSON output, and verbose mode showing matched files.
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- [ClaudeCTX](https://github.com/foxj77/claudectx) by [John Fox](https://github.com/foxj77) - claudectx lets you switch your entire Claude Code configuration with a single command.
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- [AgentSys](https://github.com/avifenesh/agentsys) by [avifenesh](https://github.com/avifenesh) - Workflow automation system for Claude with a group of useful plugins, agents, and skills. Automates task-to-production workflows, PR management, code cleanup, performance investigation, drift detection, and multi-agent code review. Includes [agnix](https://github.com/avifenesh/agnix) for linting agent configurations. Built on thousands of lines of code with thousands of tests. Uses deterministic detection (regex, AST) with LLM judgment for efficiency. Used on many production systems.
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- [Auto-Claude](https://github.com/AndyMik90/Auto-Claude) by [AndyMik90](https://github.com/AndyMik90) - Autonomous multi-agent coding framework for Claude Code (Claude Agent SDK) that integrates the full SDLC - "plans, builds, and validates software for you". Features a slick kanban-style UI and a well-designed but not over-engineered agent orchestration system.
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- [Claude Code Agents](https://github.com/undeadlist/claude-code-agents) by [Paul - UndeadList](https://github.com/undeadlist) - Comprehensive E2E development workflow with helpful Claude Code subagent prompts for solo devs. Run multiple auditors in parallel, automate fix cycles with micro-checkpoint protocols, and do browser-based QA. Includes strict protocols to prevent AI going rogue.
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- [Claude Code Ultimate Guide](https://github.com/FlorianBruniaux/claude-code-ultimate-guide) by [Florian BRUNIAUX](https://www.linkedin.com/in/florian-bruniaux-43408b83/) - A tremendous feat of documentation, this guide covers Claude Code from beginner to power user, with production-ready templates for Claude Code features, guides on agentic workflows, and a lot of great learning materials, including quizzes and a handy "cheatsheet". Whether it's the "ultimate" guide to Claude Code will be up to the reader, but a valuable resource nonetheless (as with all documentation sites, make sure it's up to date before you bet the farm).
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- [Book Factory](https://github.com/robertguss/claude-skills) by [Robert Guss](https://github.com/robertguss) - A comprehensive pipeline of Skills that replicates traditional publishing infrastructure for nonfiction book creation using specialized Claude skills.
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docs/awesome/awesome-gamemaker.md

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- [FPS Speedometer](https://dragonite.itch.io/fps-speedometer-for-gamemaker) - Pretty framerate display.
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- [Duck](https://github.com/imlazyeye/duck) - A fast GML analyzer to enforce code styling and detect errors.
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- [Gobo](https://github.com/Pizzaandy/Gobo/) - An opinionated code formatter for GML.
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- [Gobo (EttyKitty fork)](https://github.com/EttyKitty/Gobo/) - A bit less opinionated code formatter for GML, with more options and functionality.
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- [Inspectron](https://github.com/shdwcat/Inspectron) - A fluent API for easily creating GameMaker debug views.
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- [GMPulse](https://topherlicious.itch.io/gmpulse) - A runtime inspector and control panel. 💸
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- [Lookout](https://github.com/glebtsereteli/Lookout) - Helpful debug overlay views.
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- [Input](https://github.com/JujuAdams/input) - No nonsense gamepad/keyboard library.
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- [Input](https://codeberg.org/offalynne/Input) - No nonsense gamepad/keyboard library.
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- [XeroInput](https://www.reddit.com/r/gamemaker/comments/icoh6m/xeroinput_gms23_input_handler/) - Another library to handle multiple inputs for a single action.
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- [InputCandy](https://github.com/LAGameStudio/InputCandy) - Similar to Input as it acts as a wrapper for SDL, with actions and signalling, but also provides testing, on-screen diagnostics, and some other UI components related to peripherals, as well as pre-built end-user configuration menus that can be easily restyled.
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- [Good Vibes](https://github.com/mrdaneeyul/good-vibes) - Device vibration.

docs/awesome/awesome-gemini-cli.md

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- [hcom](https://github.com/aannoo/hcom) - Let AI agents message, watch, and spawn each other across terminals. First-class Gemini CLI support with hooks integration and PTY wrapper. Also works with Claude Code, Codex, and OpenCode.
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- [Self Command](https://github.com/stevenAthompson/self-command) - Allows the Gemini CLI to send commands to itself, run very long commands in the background and be woken, sleep for a specified amount of time, watch logs and receive notifications, etc by leveraging tmux. Reduces usage and improves reliability by avoiding loop detection. After installing the extension you must lauch gemini-cli into a tmux session named "gemini-cli".
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- [gemini-notifier](https://github.com/thoreinstein/gemini-notifier) - A Gemini extension to send native system-level notifications when Gemini requests permissions.
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- [vsync](https://github.com/nicepkg/vsync) - Sync Skills, MCP servers, Agents & Commands across Claude Code, Cursor, OpenCode, Codex, and Gemini CLI with automatic format conversion (JSON ↔ TOML ↔ JSONC).
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- [Pickle Rick](http://github.com/galz10/pickle-rick-extension) - This extension transforms the Gemini CLI into "Pickle Rick," a hyper-intelligent, arrogant, yet extremely competent engineering persona. It enforces a rigid, iterative software development lifecycle through continuous AI agent loops.
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- [gemini-beads](https://github.com/thoreinstein/gemini-beads) - Git-backed persistent memory and task management for Gemini CLI.
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- [Agent Squads](https://github.com/agents-squads/squads-cli) - Open source CLI for AI agent coordination that organizes agents into domain-aligned squads with persistent memory, goal tracking, and Git-native state. Works with Gemini CLI.
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- [hcom](https://github.com/aannoo/hcom) - Let AI agents message, watch, and spawn each other across terminals. First-class Gemini CLI support with hooks integration and PTY wrapper. Also works with Claude Code, Codex, and OpenCode.
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docs/awesome/awesome-j2me.md

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- [Developing Jini applications using J2ME technology](https://dl.acm.org/doi/abs/10.5555/507165) - Book on Developing networking applications using Jini and J2ME.
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- [Distributed Gaming using J2ME and XML](https://www.cs.sjsu.edu/faculty/pollett/masters/Semesters/Fall03/Rekha/CS297Report.pdf) - Writeup on creating a cross-platform using Oracle XML database for gaming.
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- [Experiences of Implementing BitTorrent on Java ME Platform](https://ieeexplore.ieee.org/abstract/document/4446557) - Detailed writeup on implementing BitTorrent client on Nokia S40. Includes methodology and results.
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- [Networked J2ME Applications](https://www.mooreds.com/midp/midp.htm) - Paper exploring various facets of building networked MIDP 1.0 applications.
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- [Networked J2ME Applications](https://www.mooreds.com/midp/midp.htm) - Paper exploring various facets of building networked MIDP 1.0 applications.
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- [JSR 184: M3G Specification](https://jcp.org/en/jsr/detail?id=184) - Specification for Mobile Graphics 3D Graphics API(M3G), which is a file format and API for 3D graphics capabilities to J2ME devices. It has two mode: immediate and retained. The former is compatible with OpenGL ES.

docs/awesome/awesome-micropython.md

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* [micropython_ntpserver](https://github.com/GrantGMiller/micropython_ntpserver) - An NTP server written for MicroPython.
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* [micropython-simple-async-ntpclient](https://codeberg.org/dsiggi/micropython-simple_async_ntpclient) - Very simple async MicroPython module to receive the current time from an NTP server.
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* [pico_jjy_tx](https://github.com/elehobica/pico_jjy_tx) - JJY transmitter for Raspberry Pi Pico W.
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* [pico_dcf77_tx](https://github.com/elehobica/pico_dcf77_tx) - DCF77 transmitter for Raspberry Pi Pico W.
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* [micropython_dcf77](https://codeberg.org/dsiggi/micropython-dcf77) - DCF77 receiver and decoder.
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* [micropython-mcp230xx](https://codeberg.org/dsiggi/micropython-mcp230xx) - Driver for MCP23017 and MCP23008 GPIO expanders, extended with interrupt handling.
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* [micropython-mcp23017](https://github.com/mcauser/micropython-mcp23017) - MicroPython driver for MCP23017 16-bit I/O Expander.
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* [micropython-ad840x](https://codeberg.org/dsiggi/micropython-ad840x) - MicroPython SPI-based manipulation of the AD series digital potentiometers AD8400, AD8402 and AD8403.
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* [mcp4131](https://github.com/scruss/mcp4131) - MicroPython module to control MicroChip's MCP4131 SPI digital potentiometer.
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* [MicroPython_DS1841](https://github.com/jposada202020/MicroPython_DS1841) - MicroPython Driver for the DS1841 Potentiometer.
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* [MicroPython_DS3502](https://github.com/jposada202020/MicroPython_DS3502) - MicroPython Driver for the DS3502 Potentiometer.

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