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Add a Vpeol mode for editing the level structure #34

@idanarye

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@idanarye

Instead of editing the level order in egui and saving it in a level index, I want to make the level index a regular level file where each entity is another level, and the components define the order. The editing will be done by dragging and dropping.

This will also allow non-linear level structure, where the levels map can be a graph instead of a list.

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