-
Notifications
You must be signed in to change notification settings - Fork 5
Expand file tree
/
Copy path2015-10-03-ask-an-indie.html
More file actions
80 lines (80 loc) · 8.57 KB
/
2015-10-03-ask-an-indie.html
File metadata and controls
80 lines (80 loc) · 8.57 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
---
layout: page
title: Ask An Indie
date: 2015-10-03 13:10:05.000000000 -05:00
type: page
parent_id: '0'
published: true
password: ''
status: publish
categories: []
tags: []
meta:
_edit_last: '1'
_wpas_done_all: '1'
author:
login: igdatc_admin
email: igdatwincities@gmail.com
display_name: IGDA Twin Cities
first_name: ''
last_name: ''
permalink: "/ask-an-indie/"
---
<p><img class="ProfileAvatar-image alignright" style="float: right; padding-left: 10px;" src="{{ site.baseurl }}/assets/z4eT5t-O_400x400.jpg" alt="Beth Korth" width="171" height="171" /></p>
<div style="padding: 30px 0 70px 0;">Ask An Indie is a recurring series on <a href="http://tech.mn/">TECHdotMN</a> written by <a href="https://twitter.com/BethKorth">Beth Korth</a>. The series features local independent game development studios from the Twin Cities and surrounding areas.</div>
<hr />
<h2 style="clear: both; padding-top: 20px;"><a href="http://tech.mn/news/2015/10/13/ask-an-indie-danika-ragnhild-naming-is-hard/">Ask An Indie: Danika Ragnhild, Naming Is Hard</a></h2>
<p><strong><img class="alignright size-medium wp-image-32944" style="float: left; padding-right: 10px;" src="{{ site.baseurl }}/assets/Danika-300x300.jpg" alt="Danika" width="300" height="300" /></strong></p>
<div style="padding-top: 10px;">
<p><strong>Ask an Indie:</strong> <a href="http://tech.mn/directory/people/danika-ragnhild/" target="_blank">Danika Ragnhild</a>, Producer/writer/composer, <a href="http://tech.mn/directory/companies/naming-is-hard/" target="_blank">Naming is Hard</a>.</p>
<p><strong>What inspired you to start making games?</strong><br />
I have to say every type of art I enjoy I make, but it wasn’t true until Shanti approached me about moving from professional theatre to game development. As to what really inspired me it would have to be my lifelong love of games. They’ve always been a part of my life and I can’t imagine myself without them.</p>
<p><a href="http://tech.mn/news/2015/10/13/ask-an-indie-danika-ragnhild-naming-is-hard/">View the full article...</a></p>
</div>
<hr />
<h2 style="clear: both; padding-top: 20px;"><a href="http://tech.mn/news/2015/09/02/ask-an-indie-chip-pedersen-frostbit-studio/">Ask An Indie: Chip Pedersen, FrostBit Studio</a></h2>
<p><strong><img class="wp-image-32744 alignleft" style="float: left; padding-right: 10px;" src="{{ site.baseurl }}/assets/Screen-Shot-2015-09-02-at-8.51.00-AM.png" alt="Chip Pedersen" width="298" height="306" /></strong></p>
<div style="padding-top: 10px;">
<p><strong>Ask an Indie:</strong> <a href="http://tech.mn/directory/people/chip-pedersen/" target="_blank">Chip Pedersen</a>, Founder, <a href="http://tech.mn/directory/companies/frostbit-studio/" target="_blank">FrostBit Studio</a></p>
<p><strong>What inspired you to start making games?</strong></p>
<p>Playing games is what initially got me interested in their production. I clearly remember playing a Star Trek arcade machine in a bowling alley when I was about 13. The game was so amazing, I was mesmerized by it. I didn’t know what it took to make a game or that it was even an actual career, but I thought, “I have to figure out a way to do this.”</p>
<p><a href="http://tech.mn/news/2015/09/02/ask-an-indie-chip-pedersen-frostbit-studio/">View the full article...</a></p>
</div>
<hr />
<h2 style="clear: both; padding-top: 20px;"><a href="http://tech.mn/news/2015/08/04/ask-an-indie-will-tice-untied-games/">Ask An Indie: Will Tice, unTied Games</a></h2>
<p><strong><img class=" wp-image-32598 alignleft" style="float: left; padding-right: 10px;" src="{{ site.baseurl }}/assets/pic11-300x200.jpg" alt="pic1[1]" width="329" height="219" /></strong></p>
<div style="padding-top: 10px;">
<p><strong>Ask an Indie:</strong> <a href="http://tech.mn/directory/people/will-tice/" target="_blank">Will Tice</a>, leader & programmer, <a href="http://tech.mn/directory/companies/untied-games/" target="_blank">unTied Games</a></p>
<p><strong>What inspired you to start making games?</strong></p>
<p>This is the question every indie dev loves to answer! I’ve been into video games ever since I was a little kid. The SNES was my bread and butter, and I have very fond memories of playing Final Fantasy III and Mega Man 7. My all-time favorite game series is Mega Man, and it really impressed on me what a game should feel like when you play it. The responsiveness of the controls and the way the character moves… all of it comes together in the Mega Man games to create a fun, action-packed experience.<br />
That’s something I’d like to capture in my future games.</p>
<p><a href="http://tech.mn/news/2015/08/04/ask-an-indie-will-tice-untied-games/">View the full article...</a></p>
</div>
<hr />
<h2 style="clear: both; padding-top: 20px;"><a href="http://tech.mn/news/2015/07/09/ask-an-indie-zach-johnson-zachstronaut/">Ask An Indie: Zach Johnson, Zachstronaut</a></h2>
<p><strong><img class="wp-image-32428 alignleft" style="float: left; padding-right: 10px;" src="{{ site.baseurl }}/assets/Screen-Shot-2015-07-09-at-1.01.38-PM.png" alt="Screen Shot 2015-07-09 at 1.01.38 PM" width="220" height="294" /></strong></p>
<div style="padding-top: 10px;">
<p><strong>Ask an Indie:</strong> <a href="http://tech.mn/directory/people/zach-johnson/" target="_blank">Zach Johnson</a>, owner and Creative Developer, <a href="http://tech.mn/directory/companies/zachstronaut/" target="_blank">Zachstronaut, LLC.</a></p>
<p><strong>What inspired you to start making games?</strong></p>
<p>I played a ton of games as a kid, and I found myself having ideas about how those games could work differently. I also spent hours and hours drawing things as a kid. I’d imagine things inspired by cartoons or whatever, and then I’d draw them out. I think I liked the process of creation. Games ended up being the same for me. I remember spending a lot of time with a pencil and graph paper drawing out my own levels for different games.</p>
<p><a href="http://tech.mn/news/2015/07/09/ask-an-indie-zach-johnson-zachstronaut/">View the full article...</a></p>
</div>
<hr />
<h2 style="clear: both; padding-top: 20px;"><a href="http://tech.mn/news/2015/04/21/ask-an-indie-lisa-walkosz-migliacio-intropy-games/">Ask An Indie: Lisa Walkosz-Migliacio, Intropy Games</a></h2>
<p><strong><img class="wp-image-32043 alignleft" style="float: left; padding-right: 10px;" src="{{ site.baseurl }}/assets/Lisa-Walkosz-Migliacio.jpg" alt="Lisa-Walkosz-Migliacio" width="241" height="241" /></strong></p>
<div style="padding-top: 10px;">
<p><strong>Ask an Indie:</strong> <a href="http://tech.mn/directory/people/lisa-walkosz-migliacio/">Lisa Walkosz-Migliacio</a>, Co-President & Lead Developer at <a href="http://tech.mn/directory/companies/intropy-games/" target="_blank">Intropy Games</a></p>
<p><strong>What inspired you to start making games?</strong></p>
<p>Believe it or not, I’ve been making video games for almost 20 years. Other than a fun, interactive historical game starring Joan of Arc that I created for a high school project, most of my early games have never been shown to the public.</p>
<p>Games are a unique medium in that they bring together visuals, audio, and tactile feedback, and it’s actually quite an undertaking to put all the pieces together in a cohesive way. I dabble in art and music, and my training as a software engineer made the transition to making games professionally a natural fit.</p>
<p><a href="http://tech.mn/news/2015/04/21/ask-an-indie-lisa-walkosz-migliacio-intropy-games/">View the full article...</a></p>
</div>
<hr />
<h2 style="clear: both; padding-top: 20px;"><a href="http://tech.mn/news/2015/03/30/ask-an-indie-nick-behrens-from-nothing-game-studios/">Ask An Indie: Nick Behrens, From Nothing Game Studios</a></h2>
<p><img class=" wp-image-549 alignleft" style="float: left; padding-right: 10px;" src="{{ site.baseurl }}/assets/Nick.jpg" alt="Nick" width="207" height="282" /></p>
<div style="padding-top: 10px;">
<p><strong>Ask An Indie:</strong> <a href="http://tech.mn/directory/people/nick-behrens/">Nick Behrens</a>, Artist & Conceptual Designer – <a href="http://tech.mn/directory/companies/from-knothing-studios/">From Nothing Game Studios</a></p>
<p><strong>What inspired you to start making games?</strong></p>
<p>I think it differs for all of us, just as our backgrounds and many of the games we’re interested in differ. I have personally wanted to do this since I was in high school “way back” in the 90’s. I think for a couple of us, the idea of actually making games was merely an extension to how much we loved this industry and medium.</p>
<p><a href="http://tech.mn/news/2015/03/30/ask-an-indie-nick-behrens-from-nothing-game-studios/">View the full article...</a></p>
</div>