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biquad lp and hp filter #126

@scar20

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@scar20

I have made two biquad filter with resonnane from this source:
https://www.musicdsp.org/en/latest/Filters/259-simple-biquad-filter-from-apple-com.html
which I've incorporated into a stripped MWEngine Filter.

My assignment is to port Fonofone, an iOs app to Android. They use a peticuliar filter controlled with a x-y controler and all they told me is that it was Apple code and they combined lp and hp to build the "lump".

The result is now quite close, the filters are 12db/oct but can be cascaded. I was considering cascading X2 to get 24db/oct but they have also a +25db Q and I dont know if cascading will affect also this value. With hi Q, the combination of the two filters give a quite strong resonnance already.

Of course, I can provide the code if you are interested, but as I'm new to git, I dont know yet how to extract just the needed part. At least you can take a look at the example - which is a modified MWEngineActivity; the two filters combi are on the "upper" sound with the spinner - 3 sounds (but "guitare" just didnt want to play I dont know why). Also, my lack of knowledge of git made me push the whole MWEngine repository, which is not what I was indended, sorry about that.
So you'll decide of you want them to include in the lib, they have ugly name: ABiquadLPFilter and ABiquadHPFilter...
https://bitbucket.org/androfone/filtertest/src/filter/

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