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Description
Preliminary checks
- I've checked that there aren't other open issues on the same topic.
Describe the problem requiring a solution
The animation of the spokes and river of the water wheel/mill are 2 frames which can give the impression the wheel is going back and forth instead of round and round.
Describe the possible solution
Currently the animation consists of 6 frames. The spokes and the river are 2 frames. The outer and inner wheel (where the water is scooped up) and the water falling down is 3 frames, hence 6 frames total.
Adding images to change the spokes and the river in the 2nd and 3rd frames will turn this into a 3 frame animation cycle. It will also slow down the speed of the spokes so that it matches the speed of the wheel a bit more.
Additional info
Here is the file containing the images to change frame 2 and 3 of the whaterwheel animation: WW_frames.zip
Images are 64x64 pixels
Background color = 23
The normal Waterwheel is in the map objnmul2 and consists of the images 84-112
The snow Waterwheel is in the map objnsnow and consists of the images 161-191

