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bugSomething doesn't workSomething doesn't workcrashApplication crashes. The highest level of priorityApplication crashes. The highest level of priorityhigh priorityVery critical change needed immediatelyVery critical change needed immediately
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Preliminary checks
- I've checked that there aren't other open issues on the same topic.
- I've checked that this issue is reproducible on the latest snapshot build.
Platform
Linux
Describe the bug
Run the engine with a demo version of the game, open any map and try to view Puzzle. You will hit the following assertion:
fheroes2/agg/agg_image.cpp:509: void {anonymous}::drawImageOnButton(const fheroes2::Image&, int32_t, int32_t, fheroes2::Image&, fheroes2::Image&): Assertion `!image.empty() && !releasedSprite.empty() && !pressedSprite.empty()' failed.
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bugSomething doesn't workSomething doesn't workcrashApplication crashes. The highest level of priorityApplication crashes. The highest level of priorityhigh priorityVery critical change needed immediatelyVery critical change needed immediately