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KospY edited this page Mar 6, 2015 · 31 revisions

ModuleKISItem

This module will add item specific parameters to any part

Sample module configuration (exemple) :

MODULE
{
        name = ModuleKISItem
        shortcutKeyAction = drop
        useName = use
        usableFromEva = false
        usableFromContainer = false
        usableFromPod = false
        usableFromEditor = false
        stackable = false
        volumeOverride = 0
        moveSndPath = KIS/Sounds/itemMove
        equipable = false
        equipMode = model
        equipSlot = <null>
        equipTrait = <null>
        equipRemoveHelmet = false
        equipMeshName = helmet
        equipBoneName = helmet01
        equipPos = (0, 0, 0)
        equipDir = (0, 0, 0)
}
  • shortcutKeyAction: Define what to do when using eva inventory shortcuts (key 1 to 8). Can be "drop", "equip" or "custom".
  • useName: Displayed name of the use action for the context menu of the item
  • usableFromEva: Can be used from an eva inventory
  • usableFromContainer: Can be used from a container inventory
  • usableFromPod: Can be used from a pod inventory
  • usableFromEditor: Can be used from any inventory in the editor
  • stackable: Set if the item can be stacked
  • volumeOverride: Set the volume of the item. Set it to 0 to let KIS calculate automatically the volume from mesh.
  • moveSndPath: Item move sound path
  • equipable: Set if the item can be equipped
  • equipMode: Can be "model" or "physic". "model" will only show the item model on equip and "physic" will attach the part to the kerbal Eva (please note that this option is pretty buggy and the part will not follow Kerbal bones correctly)
  • equipSlot:
  • equipTrait:
  • equipRemoveHelmet:
  • equipMeshName:
  • equipBoneName:
  • equipPos:
  • equipDir:

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