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.gitmodules

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[submodule "docs/wiki"]
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path = docs/wiki
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url = https://github.com/jackbrookes/unity-experiment-framework.wiki.git
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url = https://github.com/immersivecognition/unity-experiment-framework.wiki.git

Assets/UXF/Prefabs/[UXF_Rig].prefab

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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument: https://github.com/jackbrookes/unity-experiment-framework
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m_StringArgument: https://github.com/immersivecognition/unity-experiment-framework
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m_BoolArgument: 0
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m_CallState: 2
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m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument: https://github.com/jackbrookes/unity-experiment-framework/wiki
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m_StringArgument: https://github.com/immerivecognition/unity-experiment-framework/wiki
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m_BoolArgument: 0
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m_CallState: 2
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m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,

Assets/UXF/README.txt

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Visit the GitHub Wiki for documentation
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https://github.com/jackbrookes/unity-experiment-framework/wiki
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https://github.com/immersivecognition/unity-experiment-framework/wiki

Assets/UXF/Scripts/Etc/Editor/UXFWizard.cs

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GUILayout.Label("The GitHub page contains the most up-to-date information & release.", labelStyle);
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if (GUILayout.Button("Visit GitHub"))
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Application.OpenURL("https://github.com/jackbrookes/unity-experiment-framework/");
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Application.OpenURL("https://github.com/immersivecognition/unity-experiment-framework/");
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EditorGUILayout.Space();
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GUILayout.Label("The GitHub Wiki contains documentation and in-depth explanations of concepts.", labelStyle);
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if (GUILayout.Button("Visit Wiki"))
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Application.OpenURL("https://github.com/jackbrookes/unity-experiment-framework/wiki");
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Application.OpenURL("https://github.com/immersivecognition/unity-experiment-framework/wiki");
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EditorGUILayout.Separator();

README.md

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Read the [paper](https://doi.org/10.1101/459339) (preprint)
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If you have developed a project using UXF please [let me know](http://twitter.com/jackbrookes)!
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If you have developed a project using UXF please [let me know](http://twitter.com/immersivecognition)!
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**Contents**
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- [Get started](#get-started)
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- [Features](#features)
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- [Programming style](#programming-style)
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- [Data collection](#data-collection)
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- [Events](#events)
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- [CSV Participant List](#csv-participant-list)
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- [Settings system](#settings-system)
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- [UI](#ui)
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- [File IO](#file-io)
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- [Programming style](#programming-style)
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- [Data collection](#data-collection)
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- [Events](#events)
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- [CSV Participant List](#csv-participant-list)
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- [Settings system](#settings-system)
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- [UI](#ui)
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- [File IO](#file-io)
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- [Example](#example)
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- [Development](#development)
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- [Documentation](#documentation)
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- [Related packages](#related-packages)
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## Get started
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1. Import the latest ```UXF.unitypackage``` [release](https://github.com/jackbrookes/unity-experiment-framework/releases/latest) to your existing Unity project.
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1. Import the latest ```UXF.unitypackage``` [release](https://github.com/immersivecognition/unity-experiment-framework/releases/latest) to your existing Unity project.
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2. In Unity, go to `Edit` -> `Player` -> `Other` and change API Compatibility Level to .NET 2.0.
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Data is stored in CSV files with automatic handling of file & directory naming.
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UXF also stores other data in the form of `.json` files (full details on the [Wiki](https://github.com/jackbrookes/unity-experiment-framework/wiki)). Running a session with UXF will result in an output like this (assuming three trials with a tracked object called `object`).
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UXF also stores other data in the form of `.json` files (full details on the [Wiki](https://github.com/immersivecognition/unity-experiment-framework/wiki)). Running a session with UXF will result in an output like this (assuming three trials with a tracked object called `object`).
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```
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Path: /experiment_name/participant_id/session_number/
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## Documentation
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Visit the [Wiki](https://github.com/jackbrookes/unity-experiment-framework/wiki)
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Visit the [Wiki](https://github.com/immersivecognition/unity-experiment-framework/wiki)
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## Related packages
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docs/WIKI-README.md

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## Notes
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* Documentation is posted on the [Wiki](https://github.com/jackbrookes/unity-experiment-framework/wiki)
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* Documentation is posted on the [Wiki](https://github.com/immersivecognition/unity-experiment-framework/wiki)
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* The python script requires [markdown-generator](https://github.com/cmccandless/markdown-generator) to run (`pip install markdown-generator`)
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docs/index.html

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<h2 class="head-title">UXF</h2>
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<p>The Unity Experiment Framework (UXF) is an open source package for the Unity3D game engine that can be used to assist the development of virtual reality human behaviour experiments.</p>
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<div class="header-button">
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<a href="https://github.com/jackbrookes/unity-experiment-framework" class="btn btn-border-filled">View on Github</a>
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<a href="https://github.com/immersivecognition/unity-experiment-framework" class="btn btn-border-filled">View on Github</a>
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<a href="https://doi.org/10.1101/459339" class="btn btn-border-filled">Read the paper</a>
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</div>
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</div>
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<div class="widget">
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<h3 class="block-title">Links</h3>
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<ul class="menu">
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<li><a href="#">Github</a></li>
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<li><a href="#">Paper</a></li>
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<li><a href="https://github.com/immersivecognition/unity-experiment-framework">Github</a></li>
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<li><a href="https://doi.org/10.1101/459339">Paper</a></li>
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</ul>
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</div>
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</div>

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