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Jack Brookes edited this page Feb 28, 2020 · 14 revisions

UXF works with any Windows based Unity project, that means it is not currently compatible with Android/iOS, or other platforms like the Oculus Quest. There are no restrictions beyond the Windows requirement, it works with Oculus Rift, HTC Vive, or any headset compatible with Unity on Windows. It also works without any headset at all (e.g. keyboard/mouse based tasks).

For best support use Unity Long Term Support releases (LTS). Currently recommended is Unity 2018 LTS but 2017 also works. Everything seems to work on 2019 but full testing will be done when 2019 LTS is released.

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