AFAIK, in Sauerbraten you have to play through missions in one go - there is no savegame.
I don't know about the map format in specific and if there are things that can be modified on the go during gameplay. If we want to offer a nice gaming experience, we should also allow users to save and load games.
What are the technical requirements in regard of inexor flex/tree?
Do we already store the player information somehow, that we could also persist?
How are savegames saved?
Are they attached to the map, or can there be various savegames per map?
What about multiplayer missions, if you want to play together through a map and then save at that point for each individual player to load again later.