@@ -17,7 +17,7 @@ Model::Model(const wrapper::Device &device, const tinygltf::Model &model) : m_de
1717Model::Model (const wrapper::Device &device, const ModelFile &model_file) : Model(device, model_file.model()) {}
1818
1919void Model::load_textures () {
20- spdlog::debug (" Loading {} glTF2 model textures" , m_model.images .size ());
20+ spdlog::trace (" Loading {} glTF2 model textures" , m_model.images .size ());
2121
2222 // Preallocate memory for the model images.
2323 m_textures.reserve (m_model.images .size ());
@@ -70,7 +70,7 @@ void Model::load_textures() {
7070 }
7171 }
7272
73- spdlog::debug (" Loading {} glTF2 model texture indices" , m_model.textures .size ());
73+ spdlog::trace (" Loading {} glTF2 model texture indices" , m_model.textures .size ());
7474
7575 // Preallocate memory for the texture indices.
7676 m_texture_indices.reserve (m_model.textures .size ());
@@ -81,7 +81,7 @@ void Model::load_textures() {
8181}
8282
8383void Model::load_materials () {
84- spdlog::debug (" Loading {} glTF2 model materials" , m_model.materials .size ());
84+ spdlog::trace (" Loading {} glTF2 model materials" , m_model.materials .size ());
8585
8686 // Preallocate memory for the model materials.
8787 m_materials.resize (m_model.materials .size ());
@@ -269,7 +269,7 @@ void Model::load_node(const tinygltf::Node &start_node, ModelNode *parent, std::
269269}
270270
271271void Model::load_nodes () {
272- spdlog::debug (" Loading {} glTF2 model scenes" , m_model.scenes .size ());
272+ spdlog::trace (" Loading {} glTF2 model scenes" , m_model.scenes .size ());
273273
274274 // Preallocate memory for the model model.
275275 m_scenes.resize (m_model.scenes .size ());
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