maybe fix ci #974
runner.yml
on: push
Matrix: π€ Build Godot for All Platforms / build
Matrix: π§ Build Patchwork for Linux / linux
Matrix: π Build Patchwork for macOS / macos
Matrix: πͺ Build Patchwork for Windows / build-windows
π§© Merge Patchwork Builds
/
π§© Merge Patchwork Builds
π§΅ Compose Projects
/
π Load Environment variables
Matrix: π§΅ Compose Projects / compose-projects
Waiting for pending jobs
π Prepare Windows-Ready Projects
/
π Prepare Windows-Ready Projects
Matrix: π¦ Release / release-artifacts
Waiting for pending jobs
Annotations
6 errors
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πͺ Build Patchwork for Windows / π Build x86_64-pc-windows-msvc
Process completed with exit code 101.
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πͺ Build Patchwork for Windows / π Build aarch64-pc-windows-msvc
Process completed with exit code 101.
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π Build Patchwork for macOS / π Build x86_64-apple-darwin
Canceling since a higher priority waiting request for refs/heads/upgrade-samod exists
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π Build Patchwork for macOS / π Build x86_64-apple-darwin
The operation was canceled.
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π Builds
Canceling since a higher priority waiting request for refs/heads/upgrade-samod exists
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π Builds
Canceling since a higher priority waiting request for refs/heads/upgrade-samod exists
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
|
godot-with-patchwork-linux
|
77.9 MB |
sha256:c02316f1869633eb7fb434af5ac33c612efbfc9a20f8f22366012fc48f123fd6
|
|
|
godot-with-patchwork-macos
|
145 MB |
sha256:66c324d40843f2655b666519b22003a708d3a4ac9495149b2a152f12634c217a
|
|
|
godot-with-patchwork-windows
|
82.5 MB |
sha256:f6b10ed29727e422ceefb3c85ee34a5b23a9d8bc93c37213bbe401cb526d7199
|
|
|
patchwork-build-linux-aarch64-unknown-linux-gnu
|
8.38 MB |
sha256:86f848c870dbc39fe7bfd6bd4c69333971ce7954602735211b8547cca676c7dd
|
|
|
patchwork-build-linux-x86_64-unknown-linux-gnu
|
7.95 MB |
sha256:ea8ed1b068d9f6ee3e9c6b7eba335c8d7fd01e9d9a124c3747e514f5f37a5d30
|
|