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-[Recent Features or Changes](#recent-features-or-changes)
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-[Recent Features or Changes](#recent-features-or-changes)
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-[Documentation](#documentation)
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-[Installation](#installation)
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-[Install via OpenUPM](#install-via-openupm)
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-[Unity Package Manager](#unity-package-manager)
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-[Animations and Features](#animations-and-features)
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-[Usage / Examples:](#usage--examples)
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-[Usage / Examples](#usage--examples)
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-[Background Color Fade-In](#background-color-fade-in)
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-[Hover Border Pulse](#hover-border-pulse)
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-[Fade-in sequence](#fade-in-sequence)
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### Animations and Features
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---
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(There are more, I just have not added them all yet)
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| Animation types: | Method |
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| ------------------ | ---------------------- |
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| Sequences: ||
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There are several fairly basic base animation helper methods which can easily be used on their own, but are also the basis of the more complex animation sequences:
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There are three buttons per row, Editor, Anim, and USS.
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The editor button will take you directly to the editor code specific to that element where you will see the C# implementation of UIElements as well as most callback registrations.
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@@ -255,7 +258,7 @@ Lastly is the USS button, which takes you to the USS stylesheet and the location
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The animations without a row of buttons have a right-click context menu implemented which has similar options to jump directly into
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the code at the proper location for the animation. (The methods I have created for jumping straight to the proper lines of code
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are of course included and you are welcome to take advantage of them for your own needs.)
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