|
| 1 | +# *cib* User Guide |
| 2 | + |
| 3 | +## Overview |
| 4 | + |
| 5 | +*cib* allows for firmware to be efficiently composed of self-contained |
| 6 | +*components*. A *component* is composed of zero or more *features* and |
| 7 | +*services*. |
| 8 | + |
| 9 | +> *cib* introduces new terminology with concrete definitions. Whenever a *cib* |
| 10 | +concept is written, it will be *italic*. Whenever a C++ type or function is |
| 11 | +written, it will be formatted as `code`. |
| 12 | + |
| 13 | +### Services |
| 14 | + |
| 15 | +> A *service* is something that can be *extended* with new functionality. |
| 16 | + |
| 17 | +For example, a serial port that can receive messages has a driver for |
| 18 | +interfacing with the hardware. When data is received over the serial port, the |
| 19 | +driver needs to direct the data to the appropriate *feature*. How does the |
| 20 | +driver know what *features* to send the data to? |
| 21 | + |
| 22 | +If the serial port driver is implemented as a *service* with *cib*, then |
| 23 | +*features* will `extend` the serial port *service* with their own |
| 24 | +functionality. |
| 25 | + |
| 26 | +```c++ |
| 27 | +/// Invoked for each byte of data received on the serial port |
| 28 | +struct serial_port_rx : public cib::callback_meta<0, std::uint8_t>{}; |
| 29 | +``` |
| 30 | +
|
| 31 | +In *cib*, *features* have source-code dependencies on *services*. This follows |
| 32 | +the [Dependency Inversion Principle](https://en.wikipedia.org/wiki/Dependency_inversion_principle): |
| 33 | +
|
| 34 | +1. High-level modules should not import anything from low-level modules. Both |
| 35 | + should depend on abstractions (e.g., interfaces). |
| 36 | +2. Abstractions should not depend on details. Details (concrete implementations) |
| 37 | + should depend on abstractions. |
| 38 | +
|
| 39 | +*Features* maybe change from one project to the next. The selection of which |
| 40 | +*features* are in a project will change as well. They have the most change and |
| 41 | +are the least stable. |
| 42 | +
|
| 43 | +*Services* on the other hand are stable. They provide generic functionality |
| 44 | +that can be reused over and over again. |
| 45 | +
|
| 46 | +During firmware startup, there will be hardware registers that need to be |
| 47 | +initialized before they can be used. The `runtime_init` and `main_loop` |
| 48 | +*services* are generic enough to be used in many types of firmware applications. |
| 49 | +
|
| 50 | +```c++ |
| 51 | +/// Invoked once on startup before interrupts are enabled |
| 52 | +struct runtime_init : public cib::callback_meta<>{}; |
| 53 | +
|
| 54 | +/// Invoked each iteration through the main loop |
| 55 | +struct main_loop : public cib::callback_meta<>{}; |
| 56 | +``` |
| 57 | + |
| 58 | +*Components* use `cib::exports` in their configuration to *export* services to |
| 59 | +features. All *services* must be exported for them to be extended. |
| 60 | + |
| 61 | +```c++ |
| 62 | +struct board_component { |
| 63 | + constexpr static auto config = |
| 64 | + cib::exports<serial_port_rx, runtime_init, main_loop>; |
| 65 | +}; |
| 66 | +``` |
| 67 | +
|
| 68 | +### Features |
| 69 | +
|
| 70 | +> *Features* are the code that performs the work we are actually interested in. |
| 71 | +
|
| 72 | +In application development this would be called the "business logic." In |
| 73 | +systems programming this is the code that gets the job done. |
| 74 | +
|
| 75 | +With *cib*, *features* `extend` services with their functionality. |
| 76 | +
|
| 77 | +```c++ |
| 78 | +/// Echo serial port rx data back to tx |
| 79 | +struct echo_component { |
| 80 | + constexpr static auto echo_feature = |
| 81 | + [](std::uint8_t data){ |
| 82 | + serial_port.transmit(data); |
| 83 | + }; |
| 84 | + |
| 85 | + constexpr static auto config = |
| 86 | + cib::extend<serial_port_rx>(echo_feature); |
| 87 | +}; |
| 88 | +``` |
| 89 | + |
| 90 | +### Project |
| 91 | + |
| 92 | +> A project is a collection of *components*. |
| 93 | + |
| 94 | +It is the embedded application that is being developed. The implementation of |
| 95 | +the application is entirely contained within the components it comprises. |
| 96 | + |
| 97 | +Only a small amount of startup and glue-code is necessary outside *cib* |
| 98 | +*components*. |
| 99 | + |
| 100 | +### Nexus |
| 101 | + |
| 102 | +> The `cib::nexus` combines all the *services* and *features* within a project. |
| 103 | +It performs the compile-time initialization and build process across all |
| 104 | +components. |
| 105 | + |
| 106 | +The [definition](https://www.google.com/search?q=define+nexus) of *nexus* fits `cib::nexus` well: |
| 107 | + |
| 108 | +1. a connection or series of connections linking two or more things. |
| 109 | + |
| 110 | + "the nexus between industry and political power“ |
| 111 | +
|
| 112 | +2. connected group or series. |
| 113 | +
|
| 114 | + "a nexus of ideas“ |
| 115 | + |
| 116 | +3. the central and most important point or place. |
| 117 | + |
| 118 | + "the nexus of all this activity was the disco" |
| 119 | + |
| 120 | +The `cib::nexus` implements the heart of *cib*. Once a *cib* configuration has |
| 121 | +been created, using the `cib::nexus` is easy: |
| 122 | + |
| 123 | +```c++ |
| 124 | +cib::nexus<hello_world> nexus{}; |
| 125 | + |
| 126 | +int main() { |
| 127 | + nexus.init(); |
| 128 | + nexus.service<runtime_init>(); |
| 129 | + |
| 130 | + while (true) { |
| 131 | + nexus.service<main_loop>(); |
| 132 | + } |
| 133 | +} |
| 134 | +``` |
| 135 | + |
| 136 | +Services can be accessed with the `service<...>` template variable on a |
| 137 | +`cib::nexus` instance. Because the `runtime_init` and `main_loop` services |
| 138 | +extend `cib::callback_meta`, their *service implementation* is a simple |
| 139 | +function pointer. |
0 commit comments