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IGC/AdaptorCommon/RayTracing/API/ADT/Array.h

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@@ -198,9 +198,6 @@ template <typename T> class Array {
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inline typename iterator::pointer allocate(size_t NumElts) {
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return static_cast<typename iterator::pointer>(::operator new(NumElts * sizeof(typename iterator::value_type)));
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}
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template <typename A, typename B> friend class UnorderedMap;
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};
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} // namespace Interface

IGC/AdaptorCommon/RayTracing/API/ADT/UnorderedMap.h

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IGC/AdaptorCommon/RayTracing/API/API.h

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@@ -11,7 +11,6 @@ SPDX-License-Identifier: MIT
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#include "common/EmUtils.h"
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#include "ADT/Array.h"
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#include "ADT/UnorderedMap.h"
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#include "ADT/Optional.h"
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#include "BVHInfo.h"

IGC/Compiler/CISACodeGen/DriverInfo.hpp

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@@ -390,7 +390,7 @@ class CDriverInfo {
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virtual bool supportsVRT() const { return true; }
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virtual bool supportsUniformPrivateMemorySpace() const { return false; }
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virtual uint32_t maxNumCoherenceHintBitsForReorderThread() const { return 0; }
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virtual bool UseNewTraceRayInlineLoweringInRaytracingShaders() const {
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return (IGC_GET_FLAG_VALUE(UseNewInlineRaytracing) & static_cast<uint32_t>(NewInlineRaytracingMask::RTShaders)) !=

IGC/Compiler/CodeGenPublic.h

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@@ -486,10 +486,6 @@ struct SBindlessProgram : SKernelProgram {
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// a collection of other names that they go by.
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std::vector<std::string> Aliases;
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// if the shader was created by cloning another shader
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// this will contain the name of the original shader
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std::string OriginatingShaderName;
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// We maintain this information to provide to GTPin. These are all
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// offsets in bytes from the base of GRF.
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uint32_t GlobalPtrOffset = 0; // pointer to RTGlobals

IGC/DriverInterface/CMakeLists.txt

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@@ -115,7 +115,6 @@ set(IGC_BUILD__HDR__DriverInterface
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)
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set(IGC_BUILD__HDR__RAYTRACING_API__ADT
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"${CMAKE_CURRENT_SOURCE_DIR}/../AdaptorCommon/RayTracing/API/ADT/Array.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/../AdaptorCommon/RayTracing/API/ADT/UnorderedMap.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/../AdaptorCommon/RayTracing/API/ADT/Optional.h"
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)
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IGC/common/MDFrameWork.h

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@@ -324,10 +324,6 @@ enum class ShaderTypeMD
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// for continuations used in ReorderThread, this field indicates the maximum value of the coherence hint
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uint32_t NumCoherenceHintBits = 0;
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// if the function was created by cloning another function
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// this will contain the name of the original shader
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std::string OriginatingShaderName;
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};
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struct ConstantAddress

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