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Improve IGCConstProp pass to support constant folding in rounding-mode-specific GenISA intrinsics.
Add a new GenISA intrinsic for floating point conversion with the round-to-nearest rounding mode. The use case is when the default shader rounding mode is not set to round to nearest.
Change-Id: I2beef976c62235f5f19579985baee4b9daca6046
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