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Updated to MRTK gitignore with vscode
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.gitignore

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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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Assets/AssetStoreTools*
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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# vscode
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.vscode/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D Generated File On Crash Reports
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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Assets/StreamingAssets/crashlytics-build.properties
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crashlytics-build.properties
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# ============================= #
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# NuGet Build Process Generated #
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# ============================= #
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/NuGet/*
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!/NuGet/BuildSource.proj
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/MRTKBuild/
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/MSBuild/
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/PackagesCopy/
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!/scripts/Packaging/NuGetRestoreProject.csproj
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# ========================= #
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# MSBuildForUnity generated #
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# ========================= #
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MSBuildForUnity.Common.props
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/*.msb4u.csproj.meta
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*.msb4u.csproj.meta
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/*.msb4u.sln.meta
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*.msb4u.sln.meta
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Dependencies*
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Nuget.config*
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# ========================= #
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# MRTK-specific #
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# ========================= #
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!/Assets/MixedRealityToolkit.Providers/WindowsMixedReality/Shared/DotNetAdapter/DotNetAdapter.csproj
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/Shared/DotNetAdapter/.bin/
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/Shared/DotNetAdapter/.obj/
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# Old default build folder
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UWP/
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# ========================= #
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# vscode #
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# ========================= #
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.vscode/

Assets/MixedRealityToolkit.Providers/WindowsMixedReality/DotNetAdapter/NuGet.config

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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/DotNetAdapter/NuGet.config.meta

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Logs/Packages-Update.log

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MSBuildForUnity.Common.props

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