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Adding OpenGV as submodule (optional) #1617

Adding OpenGV as submodule (optional)

Adding OpenGV as submodule (optional) #1617

Workflow file for this run

name: CMake
on:
push:
branches:
- master
pull_request:
branches:
- '**'
env:
BUILD_TYPE: Release
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: ${{ github.event_name == 'pull_request' }}
jobs:
build:
name: ${{ matrix.build_name }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: true
matrix:
build_name: [ubuntu-22.04, ubuntu-24.04, ubuntu-24.04-with-opengv, windows-2022, windows-2022-cuda]
include:
- build_name: ubuntu-22.04
os: ubuntu-22.04
extra_deps: "libunwind-dev libceres-dev"
extra_cmake_def: "-DWITH_CERES=ON"
- build_name: ubuntu-24.04
os: ubuntu-24.04
extra_deps: "libg2o-dev libceres-dev"
extra_cmake_def: "-DWITH_CERES=ON"
- build_name: ubuntu-24.04-with-opengv
os: ubuntu-24.04
extra_deps: "libg2o-dev libceres-dev"
extra_cmake_def: "-DWITH_CERES=ON -DWITH_INTERNA_OPENGV=ON"
- build_name: windows-2022
os: windows-2022
extra_deps: ""
extra_cmake_def: '-DBUILD_AS_BUNDLE=ON -DWITH_PYTHON=ON -DWITH_TORCH=OFF'
- build_name: windows-2022-cuda
os: windows-2022
extra_deps: ""
extra_cmake_def: '-DBUILD_AS_BUNDLE=ON -DWITH_PYTHON=ON -DWITH_TORCH=ON'
steps:
- uses: actions/checkout@v4
- name: Install Windows Dependencies
if: matrix.build_name == 'windows-2022'
uses: ./.github/actions/install-windows-deps
- name: Install Windows Dependencies with CUDA
if: matrix.build_name == 'windows-2022-cuda'
uses: ./.github/actions/install-windows-cuda-deps
- name: Install Linux Dependencies
if: matrix.os != 'windows-2022'
run: |
DEBIAN_FRONTEND=noninteractive
sudo apt-get update
sudo apt-get -y install libopencv-dev libpcl-dev git cmake software-properties-common libyaml-cpp-dev ${{ matrix.extra_deps }}
- name: Configure CMake
if: matrix.os == 'windows-2022'
run: |
cmake `
-B ${{github.workspace}}/build `
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} `
${{ matrix.extra_cmake_def }} `
-DVCPKG_MANIFEST_INSTALL=OFF `
-DVCPKG_TARGET_TRIPLET=x64-windows-release `
-DVCPKG_INSTALLED_DIR="${{env.VCPKG_EXPORT_PATH}}/installed" `
-DCMAKE_TOOLCHAIN_FILE=${{env.VCPKG_EXPORT_PATH}}/scripts/buildsystems/vcpkg.cmake `
-DTorch_DIR=${{env.VCPKG_EXPORT_PATH}}/installed/x64-windows-release/tools/python3/Lib/site-packages/torch/share/cmake/Torch
- name: Configure CMake
if: matrix.os != 'windows-2022'
run: |
cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} ${{ matrix.extra_cmake_def }}
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Build Windows Package
if: matrix.os == 'windows-2022'
shell: pwsh
run: |
if ("${{ github.event_name }}" -eq "pull_request") {
cpack --config build/CPackConfig.cmake -G ZIP -B build
} else {
cmake --build ${{ github.workspace }}/build --config ${{ env.BUILD_TYPE }} --target package
}
- name: Rename CUDA artifacts
if: matrix.build_name == 'windows-2022-cuda'
shell: pwsh
run: Get-ChildItem -Path "build" -Filter "RTABMap-*" | Rename-Item -NewName { $_.BaseName + "_cuda" + $_.Extension }
- name: Info
working-directory: ${{github.workspace}}/build/bin
run: |
./rtabmap-console --version
- name: Upload RTABMap Artifacts
if: matrix.os == 'windows-2022'
uses: actions/upload-artifact@v4
with:
name: RTABMap-Binaries-${{ matrix.build_name }}
path: build/RTABMap-*
if-no-files-found: warn
retention-days: ${{ github.event_name == 'pull_request' && 1 || 90 }}
# - name: Test
# working-directory: ${{github.workspace}}/build
# # Execute tests defined by the CMake configuration.
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}