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refactor(overlays): comment out
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core/src/utils/overlays.ts

Lines changed: 15 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -524,7 +524,7 @@ export const present = async <OverlayPresentOptions>(
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document.body.classList.add(BACKDROP_NO_SCROLL);
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hideUnderlyingOverlaysFromScreenReaders(overlay.el);
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hideAnimatingOverlayFromScreenReaders(overlay.el);
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// hideAnimatingOverlayFromScreenReaders(overlay.el);
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overlay.presented = true;
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overlay.willPresent.emit();
@@ -677,7 +677,7 @@ export const dismiss = async <OverlayDismissOptions>(
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* the dismiss animation. This is because the overlay will be removed
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* from the DOM after the animation is complete.
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*/
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hideAnimatingOverlayFromScreenReaders(overlay.el);
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// hideAnimatingOverlayFromScreenReaders(overlay.el);
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// Overlay contents should not be clickable during dismiss
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overlay.el.style.setProperty('pointer-events', 'none');
@@ -977,19 +977,19 @@ export const createTriggerController = () => {
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*
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* @param overlay - The overlay that is being animated.
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*/
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const hideAnimatingOverlayFromScreenReaders = (overlay: HTMLIonOverlayElement) => {
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if (doc === undefined) return;
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const mode = getIonMode(overlay);
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if (mode === 'md') {
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/**
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* Once the animation is complete, this attribute will be removed.
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* This is done at the end of the `present` method.
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*/
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overlay.setAttribute('aria-hidden', 'true');
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}
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};
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// const hideAnimatingOverlayFromScreenReaders = (overlay: HTMLIonOverlayElement) => {
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// if (doc === undefined) return;
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// const mode = getIonMode(overlay);
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// if (mode === 'md') {
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// /**
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// * Once the animation is complete, this attribute will be removed.
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// * This is done at the end of the `present` method.
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// */
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// overlay.setAttribute('aria-hidden', 'true');
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// }
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// };
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/**
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* Ensure that underlying overlays have aria-hidden if necessary so that screen readers

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