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refactor(tap-click): use pointer events api (#29192)
Issue number: Internal
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## What is the current behavior?
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[Amanda pointed out that the ripple effect for the Button inside of
InputPasswordToggle was not
working](#29175 (comment)).
I found out that calling `ev.preventDefault` on `pointerdown` causes
`mouseup` to not get fired. On desktop, we rely on `mouseup` to know
when to add the ripple effect. (`touchend` is not impacted)
Interestingly, calling `ev.preventDefault` on `pointerdown` does **not**
prevent `pointerup` from being fired. The idea here is that if we
migrate the tap click utility to use the PointerEvents API instead of
separate mouse/touch listeners we can keep the existing tap click
behavior while also fixing the bug that Amanda noted.
## What is the new behavior?
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this PR. -->
- Tap click nows listens for the Pointer Events instead of separate
mouse/touch events
Impact to developers is fairly minimal. There should be no behavior
change (other than the bug I noted being fixed). There should be a very
small perf boost because this util now only adds 4 event listeners on
the document instead of 7 previously.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
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## Other information
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screenshots of how the component looks before and after the change. -->
Reviewers: Please manually test this on desktop devices as well as iOS
and Android devices (not Chrome Dev Tools. iOS simulators are fine).
Test that components such as `ion-button` correctly add the activated
state (or ripple effect for MD). Also verify that the activated state is
not added when tapping the button and then scrolling. For desktop, check
that right clicking does not add the activated state.
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