[Bug Report] Terrain Curriculum Features Not Working Properly #1739
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H-Hisamichi
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Thank you for posting this. I see multiple questions here and may have to move this into a discussion. I'll review with the team and aim to follow up soon. |
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Dear @RandomOakForest, Thank you for starting the investigation. As additional information, the default USD pose of my robot is shown in the image. After spawning in Isaac Lab, I rotate the entire robot by 90° and reset the joint angles to form a cylindrical shape. USD pose: |
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If you are submitting a bug report, please fill in the following details and use the tag [bug].
Describe the bug
Two days ago, I noticed that the random rough terrain curriculum is not functioning correctly. To investigate, I reinstalled IsaacLab and ran some tests. Figures 1–2 show the results of running the

procedural_terrain.py
demo code with the curriculum enabled. Each terrain range is set to 1.0m. It appears that only the random rough terrain curriculum is not working as expected. I have attached the code used for these tests.Fig. 1:
Fig. 2:

Additionally, please refer to Videos 1–4. The robot is spawned with a 90° rotation, but for boxes rough terrain, it falls due to improper interactions with the ground. Video 1 shows flat terrain, Video 2 shows boxes rough with range 0, Video 3 shows boxes rough with range 0.1, and Video 4 shows random rough terrain.
Videos 1:
flat.mp4
Videos 2:
boxes_000.mp4
Videos 3:
boxes_010.mp4
Videos 4:
random.mp4
Are these issues caused by a bug?
Thank you for your support.
Steps to reproduce
procedural_terrain.py:
test_rough.py:
-->
System Info
Describe the characteristic of your environment:
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