Replies: 4 comments
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Thanks for posting this. You may benefit from using a frame transformer. |
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You always receive the contact forces in the world frame. If you wish to transform them to some other frame, you can use the math utilities inside @RandomOakForest The frame transformer only provides the pose transformations between a target and source frame. You can use it to get relative transformations. But you can also just use the asset data ( Also contact sensor has a |
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Thanks for the prompt reply! I am bit confused. Given a contact sensor Similarly, for 6AF, in which frame does get_measured_joint_forces() give me forces/torques? If I understand correctly, given two frames, I am new to this and am probably overseeing something. Let me know your thoughts. |
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Thank you for following up. I'll move this to our Discussions section. |
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Currently, net_forces_w and force_matrix_w are in the world frame. If I want to assign a contact sensor on Shadow hand's fingertips, how do I retrieve net forces and force matrix in the local/body frame?
On a similar note, in which frame does get_measured_joint_forces() give the force/torque values?
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