How to gravity conpensate for typical parts in robot? #2704
Replies: 3 comments
-
I found out that even I did not set anything for DifferentialInverseKinematicsActionCfg gravity compensation force was not zero as you can see in the below. But the arms are falling!!! ipdb> env.scene.articulations['robot'].root_physx_view.get_gravity_compensation_forces() |
Beta Was this translation helpful? Give feedback.
-
I don't want to use super big stiffness and damping as they are not realistic. |
Beta Was this translation helpful? Give feedback.
-
To give more info,
|
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
I wanted to do gravity compansation of robot in simulation.
#529
I tried to follow the same process of this but seems it is not working. The arms are falling down.
Or is there gravity compensation for DifferentialInverseKinematicsActionCfg?
` gravity_flags = env.scene.articulations['robot'].root_physx_view.get_disable_gravities().clone()
Beta Was this translation helpful? Give feedback.
All reactions