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Thank you for posting this. If you could share an error log and your tool versions would help reproduce your issue. For now, I'll move your post to our Discussions for follow up. Here are a few things to consider. The root cause of difficulties tracking and manipulating spawned rigid boxes in Isaac Lab commonly relates to the update timing and management of simulation buffers, especially for the root_state_w after resets or state changes. Isaac Lab uses the root state buffer in the simulation world frame, and this buffer is updated only when simulation steps are correctly executed or explicit update methods are called. Correct approach to tracking boxesThe positions and orientations of each spawned box (rigid object) must be accessed and updated through the simulation buffers, not just the asset data. The recommended workflow is:
Common pitfalls and Isaac Lab-specific bugsA known issue with Isaac Lab (as documented in its official troubleshooting and known issues pages) is the presence of stale values in root_state_w and related buffers, especially after resets. This occurs because PhysX (the underlying physics engine) updates certain states only after a full simulation step; writing new states to the simulation buffer does not immediately update all observables until the simulation progresses.
Steps for robust box tracking
This workflow avoids the stale buffer issue and lets the RL agent receive fresh observations after every environment interaction. A feature request exists for finer-grained control over PhysX state and buffer updates, but as of Isaac Lab 1.2+, this workaround remains necessary. |
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Hi erveryone, i am trying to track may spawned boxes. they are part of my env and can and should be manipulated by my robot. Based on how they are manipulated the robot should learn a specific behavior. however i am really not getting why i cannot track the boxes and there think root_state_w is bugged.
If its not a bug i would really apreaciat any help in getting it to work:
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