[Question] Future plans for collider_type options in urdf_converter_cfg #3863
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Mohamed-Bargout
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Hi everyone,
I noticed that in Isaac Lab 2.2, the
mesh_converter_cfgused the parametercollision_approximation: str = "convexDecomposition"with several valid options:
"convexDecomposition","convexHull","boundingCube","boundingSphere","meshSimplification", and"none".In version 2.3, this has been replaced by
mesh_collision_props: schemas_cfg.MeshCollisionPropertiesCfg = Nonewhich allows setting detailed mesh approximation properties such as
ConvexHullPropertiesCfg,ConvexDecompositionPropertiesCfg,BoundingCubePropertiesCfg,TriangleMeshSimplificationPropertiesCfg, andSDFMeshPropertiesCfg.This gives much more flexibility and control over the collider shape.
However, in both isaaclab2.2 and 2.3, the
urdf_converter_cfgstill defines:collider_type: Literal["convex_hull", "convex_decomposition"] = "convex_hull"which only supports two collider types.
I wanted to ask if there are any plans to extend the
urdf_converter_cfgto support additional collider types, for example, mesh simplification or other approximation methods, similar to what’s now available in the mesh converter configuration.This would help when converting URDF models with complex shapes that are not well represented by convex hull or convex decomposition methods.
Thanks!
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