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Thank you for posting this. Isaac Lab 2.3 (on Isaac Sim 5.1) does not expose a high‑level “attach two articulations” primitive today, but Isaac Sim’s PhysX/Robot Assembler and AutoAttachment APIs do support runtime creation of fixed joints/attachments between existing rigid bodies, which you can call from Isaac Lab tasks. A pattern for your use case would be to 1) keep each robot as its own articulation, 2) attach selected links via a runtime PhysX attachment or fixed joint, and 3) manage RL tensors so they remain compatible when the kinematic topology changes. I'll move this post to our Discussions section for follow up. Thank you for your interest in Isaac Lab. |
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Question
Hello Isaac Lab team,
Thank you for the great work on Isaac Lab.
I am currently working on a project that involves multi-robot systems with articulated physical connections, and I would like to ask for guidance on whether Isaac Lab supports this use case and what the recommended implementation approach would be.
Background
Specifically, I am trying to implement a scenario where:
This requires:
My Questions
Any pointers, documentation references, or design suggestions would be greatly appreciated.
Thank you very much for your time and support.
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