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Fix rdr2geo and geo2rdr lines_per_block bug (#996)
* Add getter/setter for geor2rdr processing params
* Avoid linesPerBlock to be overriden
* Avoid overrid of linesPerBlock in CUDA topo
* Add getter/setter for linesPerBlocks in CUDA Topo
* Fix issues due to shadowing of _linesPerBlock member in Geo2rdr/Topo
* Remove `_linesPerBlock` member variable in derived classes that
shadowed the member with the same name in the base class, leading to
unexpected behavior
* Replace instances of private base member `_linesPerBlock` in derived
classes with `linesPerBlock()` getter method instead
* Remove `computeLinesPerBlock()` methods
* Remove commented code
Co-authored-by: Geoffrey M Gunter <[email protected]>
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