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Liang YuGitHub Enterprise
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add missing block offset in CUDA resample SLC (#1037)
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cxx/isce3/cuda/image/gpuResampSlc.cu

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Original file line numberDiff line numberDiff line change
@@ -78,7 +78,7 @@ void transformTile(const thrust::complex<float> *tile,
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|| (intRg >= (inWidth - chipHalf));
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// Compute azimuth time at i index + azimuth offset
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const double az = sensingStart + i / prf;
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const double az = sensingStart + (i + rowStart) / prf;
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// Slant range at j index + range offset
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const double rng = startingRange + j * rangePixelSpacing;

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