filament transparent shader not transparent at certain view angle #5587
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Hello,
I'm trying to use filament based visualizer in Open3D. When doing transparent rendering, at a certain angle it is not transparent.
How to solve it?
Thank you!
view 1: transparent case.
view 2: just small view angle change, it becomes not transparent.
Here is the shader I'm using:
https://github.com/isl-org/Open3D/blob/master/cpp/open3d/visualization/gui/Materials/defaultLitTransparency.mat
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