How does the VoxelGrid.CheckIfIncluded(3DVector) works? #6634
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TangerineVoid
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So this is the function used to identify which data points are included inside a voxel body. The output is a True/False array for each input data point.
I understand that in the for loop, for each given point, the closest voxel to the point is obtained. But what is happening in the voxels_.count(query) > 0 ?
I haven't been able to find the .count method anywhere.
It would help me a lot any inside on how this is being computed. The official documentation just says that a Element-wise operation is performed to identify which points are inside the voxels.
Documentation:
Thanks,
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