Best way to download and manage small web assets with cyberduck? #17782
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spellbeegamecom
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Hi everyone,
I’m using cyberduck to pull down small static assets from different sites for local testing, and I’m wondering what the best workflow is to keep things organized and up to date. Sometimes I just need a quick snapshot of files rather than a full sync.
This came up while I was looking at a small browser project (something simple, like a spell bee game), where assets are lightweight but still change occasionally. How do you usually handle this with cyberduck—do you re-download manually, rely on timestamps, or use any specific settings to avoid grabbing unchanged files?
Also curious if there’s a clean way to avoid clutter when working with lots of small assets across different projects. Any tips would be appreciated.
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