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Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders #3057

Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders

Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders #3057

Triggered via pull request February 1, 2025 08:10
Status Success
Total duration 8m 2s
Artifacts 5

main.yml

on: pull_request
Build natives for android
2m 45s
Build natives for android
Run Screenshot Tests
1m 50s
Run Screenshot Tests
Matrix: BuildJMonkey
Deploy native snapshot
0s
Deploy native snapshot
Deploy Java Snapshot
0s
Deploy Java Snapshot
Deploy Release
0s
Deploy Release
Deploy Javadoc
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Deploy Javadoc
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Artifacts

Produced during runtime
Name Size Digest
android-natives Expired
3.74 MB
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javadoc Expired
9.43 MB
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maven Expired
459 MB
sha256:662ea799348b6fdd6c94475f0a16334ca90dbc4822ecce683a6cd1364d0c2996
natives Expired
3.59 MB
sha256:769e87f2a655dad904072773cd44e67c1631c545185248d1b623c13b14fc51e4
screenshot-test-report Expired
25.6 KB
sha256:4939c8a19287c1d62d4f28b44e2b750dfb8cb2aa54af40e1e7eee457c6cd272a