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Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders #3068

Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders

Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders #3068

Triggered via pull request February 1, 2025 14:55
Status Success
Total duration 7m 49s
Artifacts 5

main.yml

on: pull_request
Build natives for android
2m 43s
Build natives for android
Run Screenshot Tests
2m 42s
Run Screenshot Tests
Matrix: BuildJMonkey
Deploy native snapshot
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Deploy native snapshot
Deploy Java Snapshot
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Deploy Java Snapshot
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Deploy Release
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Produced during runtime
Name Size Digest
android-natives Expired
3.74 MB
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javadoc Expired
9.43 MB
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maven Expired
459 MB
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natives Expired
3.59 MB
sha256:5f069c2eef8ae3562bc48f424b8ede63af07ceab0568eb84a7d4206c80405be1
screenshot-test-report Expired
25.6 KB
sha256:050807b62e7fe6461b865ea33bd17a7ebdf293c0d102afe5b91fca60bad73e91