You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: jme3-android/src/main/java/com/jme3/app/jmeSurfaceView/JmeSurfaceView.java
+8-8Lines changed: 8 additions & 8 deletions
Original file line number
Diff line number
Diff line change
@@ -56,7 +56,7 @@
56
56
/**
57
57
* <b>A RelativeLayout Class Holder that holds a #{{@link GLSurfaceView}} using #{{@link OGLESContext}} as a renderer to render
58
58
* a JME game on an android view for custom xmL designs.</b>
59
-
* @apiNote The main idea of #{@link JmeSurfaceView} class is to start a jMonkeyEngine application in a SystemListener#{@link SystemListener} context in a GL_ES thread ,
59
+
* The main idea of #{@link JmeSurfaceView} class is to start a jMonkeyEngine application in a {@link SystemListener} context in a GL_ES thread ,
60
60
* then the GLSurfaceView holding the GL_ES thread joins the UI thread with a delay of user's choice using a #{@link Handler} , during the delay , the game runs normally in the GL_ES thread(but without coming up on the UI)
61
61
* and the user has the ability to handle a couple of actions asynchronously as displaying a progress bar on a SplashScreen or
62
62
* an image or even play a preface game music of choice.
@@ -104,8 +104,8 @@ public JmeSurfaceView(@NonNull Context context, @Nullable AttributeSet attrs, in
104
104
/**
105
105
* starts the jmeRenderer on a GlSurfaceView attached to a RelativeLayout.
106
106
* @param delayMillis delay of the appearance of jme game on the screen , this doesn't delay the renderer though.
107
-
* @apiNote use #{@link JmeSurfaceView#NO_DELAY} to disable the delay ,
108
-
* any values less than 1ms#{@link JmeSurfaceView#NO_DELAY} would be ignored & the delay would be disabled.
107
+
* Use #{@link JmeSurfaceView#NO_DELAY} to disable the delay ,
108
+
* any values less than 1ms#{@link JmeSurfaceView#NO_DELAY} would be ignored and the delay would be disabled.
0 commit comments